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2019-12-17Update: Translations from eintstranslators
portuguese: 225 changes by mcbanhas
2019-12-16Update: Translations from eintstranslators
german: 9 changes by planetmaker portuguese: 19 changes by mcbanhas
2019-12-10Update: Translations from eintstranslators
german: 11 changes by mini1025
2019-12-08Fix: Infrastructure total update when removing tram road stopJonathan G Rennison
The wrong road owner was used when updating the tram infrastructure total. This could result in desyncs, negative infrastructure totals, etc.
2019-12-07Update: Translations from eintstranslators
ukrainian: 56 changes by nsergiy
2019-12-01Fix #7847: Use ViewportSign coordinates for sign Kdtree coordinates (#7849)Niels Martin Hansen
Ensure the same coordinates are used for station/town/player signs regardless of how the landscape changes below it after the coordinates were first determined. By keeping track of whether each ViewportSign is valid for Kdtree use (and only ever registering the viewport sign when the object is valid) a lot of code can be simplified and become more robust at the same time.
2019-12-01Update: Translations from eintstranslators
hungarian: 1 change by Brumi
2019-11-25Fix: Do not refer to a function in the documentation that was removed years ↵stormcone
ago (#7844) The 'DoDrawString' was removed with this commit: f11300d
2019-11-23Fix #7836: Check coherency of NewGRF parameter min/max (#7840)glx22
2019-11-20Update: Translations from eintstranslators
vietnamese: 73 changes by myquartz
2019-11-20Revert #7837, 7e22f243e: OpenTTD tries to replicate the original game mechanics.frosch
Making numbers look nice and correlate is no goal, and in this case they actually did not correlate.
2019-11-19Update: Translations from eintstranslators
vietnamese: 36 changes by myquartz
2019-11-18Fix: typo in town growth rates (#7837)Yourself
2019-11-17Update: Translations from eintstranslators
vietnamese: 19 changes by myquartz russian: 5 changes by Lone_Wolf korean: 5 changes by telk5093, 1 change by kevinhigh
2019-11-16Update: Translations from eintstranslators
french: 7 changes by glx
2019-11-15Fix #7606: Game crash when trying to clean up a crashed scriptCharles Pigott
Also fix another possible memory leak
2019-11-15Codechange: new instead of mallocCharles Pigott
2019-11-14Fix #7646: Incomplete cleanup for non-threaded world generation failure (#7805)glx22
2019-11-14Fix #7673: [Script] Allow removal of custom town text (#7834)glx22
2019-11-14Update: Translations from eintstranslators
finnish: 5 changes by hpiirai galician: 183 changes by Michi polish: 5 changes by azabost dutch: 6 changes by JanWillem spanish (mexican): 5 changes by Absay
2019-11-14Fix: Out of bounds tile access in ErrmsgWindow::OnInitialPositionJonathan G Rennison
This fixes part A of #7619, but not part B. Vehicle::x_pos and Vehicle::y_pos are not required to be within the map bounds. See also: GetTileHeightBelowAircraft()
2019-11-13Update: Translations from eintstranslators
czech: 5 changes by djst
2019-11-13Cleanup: Remove unused stringsglx
2019-11-13Fix #7631: 16 out cargo support for industry directoryglx
2019-11-10Update: Translations from eintstranslators
polish: 115 changes by azabost vietnamese: 5 changes by nglekhoi
2019-11-10Cleanup: Removed SVN headersS. D. Cloudt
2019-11-10Fix #7783, Fix #7816: [SDL2] Fix input handling in edit contextJonathan G Rennison
In particular this fixes handling of the shift key
2019-11-10Codechange: Add utility function for whether the focused window is a consoleJonathan G Rennison
2019-11-10Codechange: Add EditBoxGainedFocus method to VideoDriver base classJonathan G Rennison
2019-11-10Change: [SDL2] Add an "unprintable" flag to struct VkMappingJonathan G Rennison
SDL_Keysym::sym is not suitable for checking whether the character is printable or not
2019-11-10Fix: [SDL2] Page down key not handledJonathan G Rennison
SDLK_PAGEUP and SDLK_PAGEDOWN are not sequential They must have separate entries in _vk_mapping
2019-11-10Fix: [SDL2] Detection of backtick scancodeJonathan G Rennison
SDL_Keysym::scancode is a SDL_SCANCODE_* constant, not a raw scan code
2019-11-10Fix #7697: Add a Missing AddProducedCargo proc for HQSamu
On TileLoop_Object, HQs are able to produce and move passengers and mail to stations, but querying the HQ tiles for cargo supplied was returning nothing. This makes it so that they return +1 to both passengers and mail.
2019-11-03Fix #7820: Heap use after free when removing oil rigJonathan G Rennison
2019-11-02Update: Translations from eintstranslators
tamil: 22 changes by aswn
2019-11-02Fix ccb4c37: Use of possibly uninitialised pointer (#7818)Charles Pigott
2019-11-02Fix #5405: Aircraft could route to depots outside their range (#7104)SamuXarick
2019-11-01Fix #7784: up/down/home/end key behavior in SDL2Nikolas Nyby
Closes #7784.
2019-11-01Codechange: [OSX] Use std::unique_ptr with a custom deleter to simply memory ↵Michael Lutz
management of Core Foundation types.
2019-10-30Update: Translations from eintstranslators
korean: 6 changes by telk5093
2019-10-29Update: Translations from eintstranslators
korean: 2 changes by telk5093
2019-10-28Add: MeCharles Pigott
2019-10-27Fix: spelling/grammar in script_tile.hpp (#7804)James103
2019-10-27Update: Translations from eintstranslators
spanish (mexican): 2 changes by Absay
2019-10-26Fix #7733: Crash when removing a dock next to an industry without a stationCharles Pigott
2019-10-26Fix 53f8d0b81: signed/unsigned warnings (#7803)glx22
2019-10-25Fix: Solved helicopter takeoff issue with international airportsJack McKiernan
Helicopters can now take off from just outside the hangars.
2019-10-25Codechange: Replaced 255's with an enum entry TERMGROUPJack McKiernan
2019-10-25Codechange: Replaced 0's in heading field with TO_ALLJack McKiernan
2019-10-25Fix #6219: Allow taking off from hangar in commuter airportJack McKiernan
Previously, a helicopter in the hangar of a commuter airport would have to wait until HELIPAD2 was free before it could takeoff. Now, a helicopter in the hangar can takeoff from just outside the hangar.