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2011-12-19(svn r23615) -Add: more API functions exposed to NoGo (part 2)truebrain
2011-12-19(svn r23614) -Add: more API functions exposed to NoGo (part 1)truebrain
2011-12-19(svn r23613) -Add: allow IsDeveloperOnly in info.nut, to indicate if you can ↵truebrain
select this GS via the GUI (optional, defaults to false)
2011-12-19(svn r23612) -Add: allow importing libraries in the same way as AI does, ↵truebrain
only with GS prefix (and in game/library)
2011-12-19(svn r23611) -Add: run the begin of the script already while generating, and ↵truebrain
don't sleep on DoCommand while doing so
2011-12-19(svn r23610) -Add: Doxygen files for NoGo API (Yexo)truebrain
2011-12-19(svn r23609) -Add: save/load all GameScript related materialtruebrain
2011-12-19(svn r23608) -Fix: remove now unused strings from all other languages tootruebrain
2011-12-19(svn r23607) -Add: wire GameScript in all the GUIstruebrain
2011-12-19(svn r23606) -Add: GameScanner, to auto-detect game scripts, and wire it in ↵truebrain
the console
2011-12-19(svn r23605) -Add: GAME_DIR and CONTENT_TYPE_GAME, and read gamescript from ↵truebrain
that directory
2011-12-19(svn r23604) -Add: initial support for GameScriptstruebrain
2011-12-19(svn r23603) -Add: support for control commands in strings, in both network ↵truebrain
and safe/load (Rubidium)
2011-12-19(svn r23602) -Add: support for DEITY commands, commands where no real ↵truebrain
company was involved in (Rubidium)
2011-12-19(svn r23601) -Fix: fix the conflict in window numbertruebrain
2011-12-19(svn r23600) -Codechange: link WC+number to a Widget, and the Widget to a ↵truebrain
Window class
2011-12-19(svn r23599) -Codechange: document WC_ entries, and reoder a bittruebrain
2011-12-19(svn r23598) -Fix: harden FormatString against abusetruebrain
2011-12-19(svn r23597) -Codechange: fix up squirrel export script a bittruebrain
2011-12-19(svn r23596) -Update from WebTranslator v3.0:translators
belarusian - 1 changes by Wowanxm croatian - 1 changes by VoyagerOne finnish - 1 changes by jpx_ german - 1 changes by planetmaker italian - 1 changes by lorenzodv lithuanian - 1 changes by Devastator romanian - 1 changes by kkmic russian - 1 changes by Lone_Wolf spanish - 1 changes by Terkhen swedish - 1 changes by Zuu
2011-12-19(svn r23595) -Codechange: add comma after last enum to get a more uniform ↵rubidium
coding style
2011-12-19(svn r23594) -Codechange: follow coding style with multi line commentsrubidium
2011-12-19(svn r23593) -Fix (r23411): Infrastructure counts for rail were not properly ↵michi_cc
updated when converting rail or building level crossings.
2011-12-18(svn r23592) -Fix (r23590): forgot one casetruebrain
2011-12-18(svn r23591) -Update from WebTranslator v3.0:translators
english_US - 1 changes by Rubidium french - 1 changes by glx serbian - 51 changes by etran
2011-12-18(svn r23590) -Codechange: make the string validation settings better expandablerubidium
2011-12-18(svn r23589) -Codechange: Make the AI-start-delay setting translateable.frosch
2011-12-18(svn r23588) -Codechange: use the 'final' keyword so compiler can optimise ↵smatz
out some indirect calls
2011-12-18(svn r23587) -Fix-ish: MSVC warnings in case strgen would be in the main ↵rubidium
project file
2011-12-17(svn r23586) -Fix: Draw PBS reservation also for bridges with railtype overlays.frosch
2011-12-17(svn r23585) -Codechange: replace some magic numbers with less magic constantsrubidium
2011-12-17(svn r23584) -Fix: Draw PBS reservations also for tunnels with railtype ↵frosch
overlays.
2011-12-17(svn r23583) -Codechange: prevent name collision with strgen variablerubidium
2011-12-17(svn r23582) -Fix [FS#4870]: add missing characters for certain languages ↵rubidium
and the large font -Codechange: don't remove large font glyphs because they are broken in the original font, just fix them up in openttd.grf using action A -Change: make extra characters more consistent with the original font All by PaulC.
2011-12-17(svn r23581) -Fix (r23518) [FS#4890]: Cloning of vehicles crashed.frosch
2011-12-17(svn r23580) -Codechange: put the infrastructure maintenance cache testing ↵rubidium
behind the desync debug level guard, improving the game's speed significantly
2011-12-17(svn r23579) -Fix (r23525): Most up/down arrows stopped working.frosch
2011-12-17(svn r23578) -Update from WebTranslator v3.0:translators
turkish - 5 changes by niw3 urdu - 300 changes by haider
2011-12-17(svn r23576) -Codechange: split the base of strgen with the strgen code that ↵rubidium
creates the actual .lng files
2011-12-17(svn r23575) -Codechange: split class definition and implementation of base ↵rubidium
strgen classes
2011-12-17(svn r23574) -Codechange/Feature-ish: allow converting multiple translations ↵rubidium
with the same master language instance in a single strgen run
2011-12-17(svn r23573) -Fix (r23571): MSVC doesn't like variable array sizesrubidium
2011-12-17(svn r23572) -Codechange: split actual file reading from logic for parsingrubidium
2011-12-17(svn r23571) -Codechange: make the number of 'tabs' the generate configurablerubidium
2011-12-17(svn r23570) -Codechange: move version generation code to StringDatarubidium
2011-12-17(svn r23569) -Codechange: put more logic in some of the strgen structs, e.g. ↵rubidium
allocating and freeing its memory, and don't use a global variable for the string data
2011-12-17(svn r23568) -Codechange: only allocate the buffer for writing when it is ↵rubidium
really needed
2011-12-17(svn r23567) -Codechange: use SmallVector for the buffer in strgenrubidium
2011-12-17(svn r23566) -Fix (r23565): hopefully fix MSVC compilation errorrubidium
2011-12-17(svn r23565) -Codechange: create some classes for writing language header ↵rubidium
and translation files