Age | Commit message (Collapse) | Author |
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size and X/Y variables due to X/Y in comparisons occasionally getting smaller than 0 due to subtractions
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this causes very poor performance if the game window is not large enough.
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basque - 60 changes by Thadah
french - 10 changes by glx
italian - 8 changes by lorenzodv
norwegian_bokmal - 4 changes by cuthbert
swedish - 3 changes by Zuu
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interface.
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(devastator)
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english_US - 8 changes by Supercheese
german - 9 changes by planetmaker
korean - 10 changes by telk5093
russian - 8 changes by Lone_Wolf
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of intervals, not by the value of the highest interval. Otherwise the highest interval becomes non-proportionally small.
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simplified_chinese - 39 changes by siu238X
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english_US - 1 changes by Supercheese
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korean - 6 changes by telk5093
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for desync debug message
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make it always be uint32
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unmasked 32bpp sprites
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croatian - 4 changes by VoyagerOne
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vehicles (Supercheese)
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actually a text colour remap, and draw closebox as a sprite, using said bit. Change news popup to use closebox widget for its closebox.
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english_US - 3 changes by Supercheese
hebrew - 10 changes by oofnik
norwegian_bokmal - 39 changes by cuthbert
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be changed). Also ensure scrollbar is long enough to at least contain its buttons.
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buttons with non-static width.
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properly changed upon bankruptcy causing crashes when trying to remove the depot in certain situations
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windows.
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japanese - 54 changes by guppy
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purchase lists.
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catalan - 2 changes by juanjo
english_US - 5 changes by Supercheese
brazilian_portuguese - 19 changes by Tucalipe
russian - 3 changes by Lone_Wolf
spanish - 2 changes by SilverSurferZzZ
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catalan - 2 changes by juanjo
spanish - 1 changes by SilverSurferZzZ
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"translation"
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distribution happens for non-square maps (attempt to make reasonably square areas)
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czech - 74 changes by djst
spanish - 2 changes by SilverSurferZzZ
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unsigned variables when using gcc
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full-zoom graphics.
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