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2007-07-05(svn r10444) -Codechange: switch to c++ classes and inheritance for ↵peter1138
sound/music/video drivers, using self-registration based on the blitter-model.
2007-07-05(svn r10443) -Fix: randomizing triggers should be called with callback type ↵peter1138
set to 1
2007-07-05(svn r10442) -Codechange: implement the industry production callback.rubidium
2007-07-04(svn r10441) -Fix (r10440): something went wrong "porting" fixes from one ↵rubidium
place to another; like compiling the wrong checkout.
2007-07-04(svn r10440) -Fix: CBM_IND defines bits to be set, not bitsets.rubidium
2007-07-04(svn r10439) -Codechange: initial steps for customized industry productions.rubidium
2007-07-04(svn r10438) -Update: WebTranslator2 update to 2007-07-04 19:52:16miham
american - 20 fixed by WhiteRabbit (20) danish - 21 fixed, 1 changed by ThomasA (22) portuguese - 10 fixed by izhirahider (10) traditional_chinese - 2 changed by xbddc (2)
2007-07-04(svn r10437) -Feature: Automatic signal completion, enabled by pressing ctrl ↵peter1138
when dragging signals. Signals will continue following track until an existing signal, junction or station are reached. This currently replaces the existing use of ctrl-drag for changing existing signal type.
2007-07-04(svn r10436) -Cleanup: Doxygenise some comments, update others, and make a ↵maedhros
few statements more consistent with everything else.
2007-07-04(svn r10435) -Fix (r9315): numinfo starts from 1, not 0, so make it possible ↵maedhros
to define a house with a local id of 255.
2007-07-04(svn r10434) -Fix (r9315): When setting multiple house overrides in one ↵maedhros
Action 0, don't override them all with the first ID.
2007-07-04(svn r10433) -Codechange: Remove FOR_EACH_OBJECT by moving the for loops in ↵maedhros
the Action 0 handlers outside the switch statements. This allows ignoring only the invalid IDs when changing the properties for many objects, rather than ignoring the whole block if one ID is invalid.
2007-07-04(svn r10432) -Codechange: use existing function instead of data duplicationpeter1138
2007-07-04(svn r10431) -Codechange: constness on static arraypeter1138
2007-07-04(svn r10430) -Fix: Too many town rating entry lookups (KUDr)peter1138
2007-07-04(svn r10429) -Fix: VC8 Code Analyzer warning: buffer overrunKUDr
2007-07-04(svn r10428) -Fix: some more VC code analyzer warnings disabledKUDr
2007-07-04(svn r10427) -Fix: snprintf behaves differently in gcc than in VC causing ↵KUDr
unreadable artifacts in output. Now CStrT::AddFormatL() should behave correctly also when compiled by gcc (Rubidium)
2007-07-04(svn r10426) -Codechange: Activate the reset of industry/tiles mapping upon ↵belugas
initialization or new game.
2007-07-04(svn r10425) -Fix (r10418): do not compare bitmasks with HASBIT. Strike two. ↵belugas
Forgotten code :)
2007-07-04(svn r10424) -Fix : Toy shop seems to be working exactly like power ↵belugas
stations, water tower and banks, i.e: they require cargo but do nothing with it. So, make it an INDUSTRYLIFE_BLACK_HOLE, exactly like the above mentioned industries. Thanks to glx who spotted, and Csaboka who confirmed it could very well be a CS bug.
2007-07-04(svn r10423) -Fix [YAPF, r10301]: INVALID_TRACKDIR causing buffer overrun ↵KUDr
leading to desync in MP game (many thanks Rubidium)
2007-07-03(svn r10422) -Fix: VC8 Code Analyzer warning C6297: Arithmetic overflow: ↵KUDr
32-bit value is shifted, then cast to 64-bit value. Results might not be an expected value
2007-07-03(svn r10421) -Fix [MSVC]: suppress some code analyzer warnings for VC8KUDr
2007-07-03(svn r10419) -Fix (r10418): do not compare bitmasks with HASBIT. Thanks to ↵rubidium
Maedhros for spotting this.
2007-07-03(svn r10418) -Codechange: implement/resurrect the industry production flags.rubidium
2007-07-03(svn r10417) -Fix: r10416 partly reverted r10415glx
2007-07-03(svn r10416) -Update: WebTranslator2 update to 2007-07-03 19:20:58miham
norwegian_nynorsk - 3 fixed by pollux (3) slovak - 3 fixed by lengyel (3) traditional_chinese - 6 fixed by xbddc (6)
2007-07-03(svn r10415) -Revert (r10403), Fix (r10323): 'message from company' test ↵glx
must use {STRING1}, so pass it the correct params
2007-07-03(svn r10414) -Fix: the network protocol check for required newgrfs sent ↵rubidium
static newgrfs too.
2007-07-03(svn r10413) -Fix r10211: t->townnamegrfid was not cleared when renaming a townglx
2007-07-03(svn r10412) -Codechange: Remove unnecessary inclusion of hal.h in various ↵peter1138
files (and add one)
2007-07-02(svn r10411) -Update: WebTranslator2 update to 2007-07-02 19:21:47miham
dutch - 2 fixed by webfreakz (2) polish - 4 fixed, 7 changed by meush (11) portuguese - 9 fixed, 2 changed by devilRed (11) simplified_chinese - 30 fixed by Fishingsnow (30) slovenian - 2 fixed by Necrolyte (2) ukrainian - 2 fixed by mad (2)
2007-07-02(svn r10410) -Fix [FS458]: [OSX] if the resolution is changed to something ↵bjarni
that's too high for the monitor, then it's reduced to fit the monitor size (PinguTux) This solves a possible crash This also solves a graphical glitch where the titlebar can be drawn on top of the game area Those issues only aplied to window mode
2007-07-01(svn r10409) -Codechange: replace (Aircraft|RoadVeh|Ship|Train)_Tick with a ↵rubidium
Tick method in the Vehicle class.
2007-07-01(svn r10408) -Codechange: make GetImage a class method of Vehicle instead of ↵rubidium
Get(Aircraft|RoadVeh|Ship|Train)Image.
2007-07-01(svn r10407) -Update: WebTranslator2 update to 2007-07-01 20:12:34miham
brazilian_portuguese - 2 fixed by tucalipe (2) catalan - 2 fixed by arnaullv (2) hungarian - 2 fixed by miham (2) italian - 1 changed by lorenzodv (1) japanese - 4 fixed by ickoonite (4) korean - 2 fixed by darkttd (2) spanish - 2 fixed by eusebio (2)
2007-07-01(svn r10406) -Fix [FS#968]: only industries in the temperate climate should ↵rubidium
be affected by the "do not increase production" flag.
2007-07-01(svn r10405) -Fix [FS#972]: do not try to determine the default railtype in ↵rubidium
the scenario editor.
2007-07-01(svn r10404) -Fix (r10266): Adding a cargo packet to cargo list could ↵peter1138
overflow. Now we detect this and just leave the cargo in its own packet.
2007-06-30(svn r10403) -Fix (r10323): 'message from company' text used {STRING1} ↵peter1138
instead of {COMPANY}
2007-06-30(svn r10402) -Update: WebTranslator2 update to 2007-06-30 21:32:39miham
bulgarian - 10 fixed by kokobongo (10) french - 2 fixed by glx (2) italian - 2 fixed, 2 changed by lorenzodv (4) korean - 2 fixed, 2 changed by darkttd (4) polish - 43 fixed, 1 changed by meush (44) slovenian - 1 fixed by Necrolyte (1) spanish - 5 changed by eusebio (5) swedish - 2 fixed by giddorah (2)
2007-06-30(svn r10401) -Feature: new sign editor features including switching to ↵peter1138
previous/next sign (XeryusTC)
2007-06-30(svn r10399) -Fix (FS#962): [Windows] _wnd.has_focus was not properly set ↵glx
after using ALT-TAB
2007-06-30(svn r10398) -Fix (r10271): transparency menu option wasn't moved properly ↵peter1138
in the scenario editor
2007-06-30(svn r10397) -Fix [FS#969]: subsidy awarded messages broken due to {COMPANY} ↵peter1138
now taking 1 (not 2) parameters. also remove an unnecessary dereference.
2007-06-30(svn r10396) -Fix: When landscape generating, allow for 200ms between screen ↵peter1138
updates instead of updating every 200ms. Previously slow screen updates would result in very slow map generation (GeekToo)
2007-06-30(svn r10395) -Fix [YAPF]: missing include + some signed/unsigned comparison ↵KUDr
warnings
2007-06-29(svn r10394) -Fix [YAPF]: MP desync caused by incorrect last-red-signal ↵KUDr
penalties applied when cached segment was reused. Players that connected more recently (didn't have these segments cached yet) calculated those penalties correctly. This caused different YAPF results.
2007-06-29(svn r10393) -Fix [YAPF]: Trackdir needs 4 bits to store (not 3). The cached ↵KUDr
segment key didn't use the highest trackdir bit. It could confuse YAPF on bi-directional track segments.