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Erich/openttd
chunnel
master
signaltunnel
sloped-stations
sloped-stations-original
underground
underground-plus-others-original
underground-save-load
underground-station-construction
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Author
2020-09-02
Update: Translations from eints
translators
2020-09-01
Change: Use key names instead of characters in hotkey.cfg
dP
2020-08-30
Update: Translations from eints
translators
2020-08-21
Update: Translations from eints
translators
2020-08-13
Fix: sprite preview in sprite aligner is too small with scaled UI
dP
2020-08-04
Update: Translations from eints
translators
2020-07-28
Change: Log when rejecting a TAR archive for extraction
Niels Martin Hansen
2020-07-27
Fix: Properly invalidate mouse-over station coverage highlight (#8263)
Ćukasz Hryniuk
2020-07-27
Codechange #8258: Remove unused town cargo caches from the savegame
dP
2020-07-27
Codechange: Spell 'Viewport' consistently
TechGeekNZ
2020-07-27
Fix: GCC warns about possibly uninitialized data in signal.cpp
TechGeekNZ
2020-07-25
Update: Translations from eints
translators
2020-07-24
Update: Translations from eints
translators
2020-07-22
Update: Translations from eints
translators
2020-07-21
Update: Translations from eints
translators
2020-07-16
Change: rewrote squirrel_export in CMake
glx
2020-07-16
Change: rewrote generate_widget in CMake
glx
2020-07-15
Feature: Center text and icons in the status bar vertically (#8273)
Pavel Stupnikov
2020-07-13
Fix: Set invalid road and tram types for rail tunnel ends
dP
2020-07-12
Update: Translations from eints
translators
2020-07-10
Fix #7772: Show destination on mouseover when vehicle stopped (and not in depot)
Abdurrahmaan Iqbal
2020-07-10
Update: Disuse of STR_ERROR_INCOMPATIBLE_ROAD
TrevorShelton
2020-07-10
Change #8162: Conversion of Town Road, Impr. Error
TrevorShelton
2020-07-09
Fix: Thread unsafe use of SendPacket for PACKET_SERVER_MAP_SIZE
Jonathan G Rennison
2020-07-03
Fix: Globally apply preprocessor directive coding style
TechGeekNZ
2020-07-02
Fix #8250: [NRT] Company infrastructure window always omits last road/tramtype
stormcone
2020-07-01
Update: Translations from eints
translators
2020-06-28
Change #8159: Remove now unused town cargo caches without bumping the savegam...
dP
2020-06-28
Fix: Make subsidies scan tiles for town acceptance and production instead of ...
dP
2020-06-28
Revert #8157: Redundant change
dP
2020-06-28
Add: [NewGRF] Industry behaviour flag to override second cargo production cla...
Michael Lutz
2020-06-28
Fix: Incorrect save/load array size of Town::cargo_accepted
Jonathan G Rennison
2020-06-28
Codechange: Move SlSkipBytes to saveload.h
Jonathan G Rennison
2020-06-28
Fix #8131: small bridges also have pillars drawn
ilayaraja97
2020-06-28
Fix #8221: Missing specific error message for bridge too long (#8240)
TrevorShelton
2020-06-28
Fix #8216: Don't show floating text on autoreplace if cost is 0
Charles Pigott
2020-06-27
Doc: Acknowledge integer type mismatch in certain admin packets using AdminUp...
duck
2020-06-27
Change: Also make roadside trees match the tree transparency option
Charles Pigott
2020-06-27
Fix #8129: Crash if a news message expires while viewing the endgame screen
Charles Pigott
2020-06-27
Codechange: Make sure script enums are the same size as their normal counterp...
Charles Pigott
2020-06-27
Fix: Warning about using the wrong enum type
Charles Pigott
2020-06-27
Codechange: Add WARN_FORMAT to vseprintf and fix the cascade of warnings that...
Charles Pigott
2020-06-27
Fix: Compiler warnings about memsetting non-trivial classes
Charles Pigott
2020-06-27
Fix #8232: 'Huge screenshot' warning being shown incorrectly
Abdurrahmaan Iqbal
2020-06-27
Cleanup: Give `TakeScreenshot` a more sensible name
TechGeekNZ
2020-06-27
Cleanup: Remove redundant implementation of TakeScreenshot
TechGeekNZ
2020-06-27
Feature: Increase max possible distance from border for oil refineries and rigs
dP
2020-06-25
Update: Translations from eints
translators
2020-06-24
Update: Translations from eints
translators
2020-06-22
Update: Translations from eints
translators
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