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Erich/openttd
chunnel
master
signaltunnel
sloped-stations
sloped-stations-original
underground
underground-plus-others-original
underground-save-load
underground-station-construction
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Author
2021-04-24
Codechange: move the logic shrinking of the packets into the Packet itself
Rubidium
2021-04-24
Codechange: encapsulate writing data from Packets into sockets/files/buffers ...
Rubidium
2021-04-24
Codechange: encapsulate reading data from sockets into Packets to prevent pac...
Rubidium
2021-04-24
Codechange: move logic whether there is enough space in a packet to write dat...
Rubidium
2021-04-24
Codechange: move more logic about packet size validity and reading into Packet
Rubidium
2021-04-24
Update: Translations from eints
translators
2021-04-24
Update: Developer credits (#9091)
Leif Linse
2021-04-24
Codechange: Use std::string in console commands/aliases registration, and std...
Loïc Guilloux
2021-04-24
Add: [Network] Validate the client name when receiving one from the server
rubidium42
2021-04-24
Add: [Network] Validate the client name server side, so no clients with inval...
rubidium42
2021-04-24
Change: [Network] Prevent invalid client names being sent to the server when ...
rubidium42
2021-04-24
Feature: [Network] Ensure players fill in a name instead of defaulting to "Pl...
rubidium42
2021-04-24
Add: String functionality to trim spaces from C-style strings
rubidium42
2021-04-24
Codechange: [Network] Introduce function to validate the client name
rubidium42
2021-04-23
Update: Translations from eints
translators
2021-04-23
Add: Hindi translation.
frosch
2021-04-23
Change: move all 'unstable' language into 'stable'.
frosch
2021-04-23
Update: Translations from eints
translators
2021-04-22
Feature: Per-group wagon removal flag.
peter1138
2021-04-22
Codechange: Replace CMD_SET_GROUP_REPLACE_PROTECTION with generic CMD_SET_GRO...
peter1138
2021-04-22
Codechange: Replace Group::replace_protection with Group::flags
peter1138
2021-04-22
Change: treat languages as finished, if translations are 75% completed.
frosch
2021-04-22
Add: show completion progress of languages in the language dropdown for non-r...
frosch
2021-04-22
Change: [Win32] Limit the OpenGL video driver to OpenGL 3.2 or newer on Windows.
Michael Lutz
2021-04-22
Codechange: [Win32] Try getting an OpenGL 4.5 context first before aiming at ...
Michael Lutz
2021-04-22
Codechange: Scale rating minigraphs on station window list. (#9075)
PeterN
2021-04-22
Codechange: Use alignment feature in company finances window.
Peter Nelson
2021-04-22
Codechange: Replace face window custom drawing with new widget features.
Peter Nelson
2021-04-22
Codechange: Use new widget features on chat message box.
Peter Nelson
2021-04-22
Codechange: Add widget text colour override property.
Peter Nelson
2021-04-22
Codechange: Add internal widget alignment property, along with widget part.
Peter Nelson
2021-04-21
Cleanup: Remove unnecessary parameter of GetScrolledRowFromWidget()
Peter Nelson
2021-04-21
Fix: [OpenGL] Check maximum supported texture size against screen resolution.
Michael Lutz
2021-04-21
Cleanup: Replace single-use Pair struct with std::pair.
Peter Nelson
2021-04-21
Codechange: merge duplicated logic to scroll in lists by key into a single fu...
Rubidium
2021-04-21
Update: Translations from eints
translators
2021-04-20
Fix: [CMake] Auto-fill version details in rev.cpp and ottres.rc (#9066)
Loïc Guilloux
2021-04-20
Update: Translations from eints
translators
2021-04-20
Doc: server name doesn't need to be advertised to be valid
Patric Stout
2021-04-20
Codechange: remove always-empty "address" from NetworkContentSocketHandler
Patric Stout
2021-04-20
Codechange: split ParseConnectionString into two functions
Patric Stout
2021-04-20
Remove: "language" field from server/client
Patric Stout
2021-04-20
Remove: "map_name" from server announcements / listing
Patric Stout
2021-04-19
Update: Translations from eints
translators
2021-04-18
Update: Translations from eints
translators
2021-04-17
Fix: Do not unlock railtypes when enabling wagons with GameScript
dP
2021-04-17
Fix #6322: [Script] Try to let the script die when no memory can be allocated...
Rubidium
2021-04-17
Change: [Script] Let Script_FatalError use std::string instead of const char *
Rubidium
2021-04-17
Fix #9042: Make multiplayer server list height auto-fill window.
Peter Nelson
2021-04-17
Fix: Inconsistent button sizing on AI/GS setting window depending on scale se...
PeterN
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