Age | Commit message (Collapse) | Author |
|
|
|
|
|
ZoomLevel can be used in some iterations
|
|
|
|
|
|
the rest of the code
-Add: make it possible to pick your own blitter (-b <blitter>, -h for overview)
-Add: added a new optimized 8bpp blitter (default, caches sprites of all zoom-levels)
-Add: added a debug 8bpp blitter and a very slow normal 8bpp blitter
|
|
|
|
it is global for every call
|
|
|
|
-Codechange: unified the blitter function so we have 1 function for all zoom-levels
-Codechange: make most of the label functions work with zoom-level instead of magic numbers and big switches per zoom-level
-Codechange: MakeXXXDirty() functions didn't take into account zoom-level, but just used the biggest possible value
-Codechange: simplified blitter functions to avoid code duplication
|
|
you always switch them at the last moment... UnScaleByZoom was ScaleByZoom and visa versa... (tnx to yeti_ for noticing)
|
|
obvious reasons
-Codechange: introduced ZOOM_LVL_DETAIL to show/remove details
-Codechange: changed << and >> operator with ZoomLevel to a simple wrapper (that in theory also allows zoom-in besides the current zoom-out)
-Fix r9845: missed some int -> ZoomLevel
|
|
-Codechange: use predefined enums for viewport zoomlevels
|