Age | Commit message (Collapse) | Author | |
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2008-03-22 | (svn r12391) -Feature: Show whether a town is a "city" in the town ↵ | maedhros | |
description title bar. | |||
2008-02-28 | (svn r12313) -Fix: YAPF and NTP did not apply penalty for uphill tracks on ↵ | frosch | |
steep slopes. | |||
2008-02-25 | (svn r12252) -Fix [FS#1801]: Broken FollowTrack_t related functions (thanks ↵ | KUDr | |
michi_cc). -Fixed by removing FollowTrack_t structure and all related functions. Their purpose was to allow to call track followers from C code. They were: 1. never used 2. obsoleted by switching to C++ | |||
2008-02-20 | (svn r12199) -Codechange: Remove magic around the results of ↵ | frosch | |
GetTileTrackStatus(). | |||
2008-02-20 | (svn r12190) -Fix [FS#1786](r8080): YAPF always shows 0ms PF time in debug ↵ | smatz | |
for debug level 2 (patch by IguannaB) | |||
2008-02-14 | (svn r12141) -Codechange: Introduce IsNormalRoad[Tile](), ↵ | frosch | |
IsRoadDepot[Tile]() and HasTileRoadType(); and use them. | |||
2008-02-05 | (svn r12066) -Codechange: Rename GetBridge for the more common GetBridgeSpec | belugas | |
-Codechange: Remove direct access to the _bridge table in favor of the above mentioned GetBridgeSpec -Codechange: Rationalize the use of Bridge type pointer | |||
2008-02-04 | (svn r12056) -Fix [FS#1704]: Enable YAPF to start searching inside a wormhole. | frosch | |
2008-02-01 | (svn r12035) -Fix [FS#1702]: Teach YAPF where trams can reverse, and where not. | frosch | |
2008-01-23 | (svn r11968) -Codechange: remove redundant FindLengthOfTunnel(), use ↵ | smatz | |
GetTunnelBridgeLength() and/or GetOtherTunnelEnd() instead | |||
2008-01-23 | (svn r11960) -Cleanup: simplify some IsTunnel(Tile) / IsBridge(Tile) conditions | smatz | |
2008-01-22 | (svn r11946) -Fix: slope detection of bridge ramps. | frosch | |
YAPF failed for steep slopes. Trolly failed for a lot. | |||
2008-01-09 | (svn r11800) -Codechange: move some functions to a more logical location + ↵ | rubidium | |
some type safety. | |||
2008-01-07 | (svn r11774) -Change: do not include variables.h in a header when it is not ↵ | rubidium | |
needed. | |||
2007-12-27 | (svn r11706) -Codechange: split vehicle.h and remove another bunch of ↵ | rubidium | |
useless includes. | |||
2007-12-26 | (svn r11702) -Codechange: move all date related stuff to date*. | rubidium | |
2007-12-26 | (svn r11701) -Codechange: removal unnecessary inclusions of map.h (and split ↵ | rubidium | |
map.h). | |||
2007-12-21 | (svn r11680) -Codechange: refactor more out of openttd.h and functions.h. | rubidium | |
2007-12-19 | (svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h | rubidium | |
2007-12-16 | (svn r11644) -Codechange: merge some functions from tunnel_map.h and ↵ | smatz | |
bridge_map.h into tunnelbridge_map.h | |||
2007-11-19 | (svn r11481) -Codechange: Rename the HASBIT function to fit with the naming ↵ | skidd13 | |
style | |||
2007-11-04 | (svn r11383) -Codechange: fixed all the mess around KillFirstBit (tnx to ↵ | truelight | |
Rubidium and skidd13) | |||
2007-07-29 | (svn r10733) -Codechange: change MP_STREET into MP_ROAD as we use the word ↵ | rubidium | |
"road" everywhere except in the tile type. | |||
2007-07-15 | (svn r10578) -Fix [YAPF, ships]: Ships received curve penalty for ↵ | KUDr | |
non-diagonal straight move. (JazzyJaffa) -The fix in cost calculation uncovered bug in estimate calculation. Ships now use the same estimate algorithm as trains. | |||
2007-07-09 | (svn r10492) -Fix [YAPF, r10491]: commands with no effect (glx) | KUDr | |
2007-07-09 | (svn r10491) -Fix [FS#988, YAPF]: When rail segment was cached using ↵ | KUDr | |
electric engine and it ended with non-electric rail it was incorrectly cached with the end reason ESRB_DEAD_END instead of ESRB_RAIL_TYPE. (Eddi) - It caused YAPF to end prematurely there when it was searching for another path (for non-electric engine). - It can lead to sub-optimal path taken or 'train is lost' message. - In MP game it can also cause desync. - Uses changes made in r10489. | |||
2007-07-09 | (svn r10489) -Codechange [YAPF]: FollowTrack_t now has new data member - ↵ | KUDr | |
m_err. It indicates the reason why the given track/trackdir can't be followed when method CFollowTrackT<>::Follow() returned false. | |||
2007-07-04 | (svn r10423) -Fix [YAPF, r10301]: INVALID_TRACKDIR causing buffer overrun ↵ | KUDr | |
leading to desync in MP game (many thanks Rubidium) | |||
2007-06-30 | (svn r10395) -Fix [YAPF]: missing include + some signed/unsigned comparison ↵ | KUDr | |
warnings | |||
2007-06-29 | (svn r10394) -Fix [YAPF]: MP desync caused by incorrect last-red-signal ↵ | KUDr | |
penalties applied when cached segment was reused. Players that connected more recently (didn't have these segments cached yet) calculated those penalties correctly. This caused different YAPF results. | |||
2007-06-29 | (svn r10393) -Fix [YAPF]: Trackdir needs 4 bits to store (not 3). The cached ↵ | KUDr | |
segment key didn't use the highest trackdir bit. It could confuse YAPF on bi-directional track segments. | |||
2007-06-29 | (svn r10392) -Add [YAPF]: added structured dump support into some essential ↵ | KUDr | |
YAPF classes (node-list, nodes, keys, etc.) and CArrayT | |||
2007-06-27 | (svn r10366) -Codechange [YAPF]: added DEBUG_YAPF_CACHE macro that (when set ↵ | KUDr | |
to 1) allows to track YAPF "cache errors". They are probably responsible for current MP desyncs. (thanks Rubidium for this great idea!). I will deal with those errors/desyncs tomorrow. | |||
2007-06-26 | (svn r10349) -Fix [FS#941, YAPF, r10301]: tile/trackdir must be used as node ↵ | KUDr | |
key and also as segment key in the cache (SmatZ). In the past it was possible to use tile/exitdir as the key because segments beginning on the same tile/exitdir were incorrectly considered the same. What I still don't understand is why this bug happened only on 64 bit systems (linux, Win64). | |||
2007-06-24 | (svn r10304) -Fix [YAPF](r10301): removed assert which could violate without ↵ | KUDr | |
danger when searching for the nearest depot. From now on the segment can be closed without reason in that case (peter1138) | |||
2007-06-24 | (svn r10303) -Fix [YAPF](r10301): warning: unused variable tile_cost (peter1138) | KUDr | |
2007-06-24 | (svn r10301) -Fix [FS#901, YAPF]: another assert violation in some special ↵ | KUDr | |
cases (immeR) | |||
2007-06-18 | (svn r10199) -Fix [FS#884, YAPF]: 'target_seen' flag that is set prematurely ↵ | KUDr | |
in some cases (1 tile long cached segment followed by target station) stops on assert (immeR) | |||
2007-05-31 | (svn r10006) -Fix (FS#362): allow different signal types on one tile | glx | |
2007-05-25 | (svn r9922) -Fix (r9914): [YAPF] null pointer dereference. | rubidium | |
2007-05-24 | (svn r9914) -Codechange: prepare GTTS and the pathfinders to handle multiple ↵ | rubidium | |
road types on a single tile. | |||
2007-05-18 | (svn r9869) -Codechange: replace some bytes with VehicleType, i.e. more type ↵ | rubidium | |
strictness. | |||
2007-04-29 | (svn r9746) -Codechange [YAPF]: added DEBUGs level 0 if the current train ↵ | KUDr | |
order is OT_GOTO_WAYPOINT and waypoint is invalid or v->dest_tile is wrong | |||
2007-04-29 | (svn r9745) -Codechange [YAPF}: if destination is a waypoint then YAPF gets ↵ | KUDr | |
destination tile from that waypoint->xy instead of from v->dest_tile | |||
2007-04-20 | (svn r9697) -Fix [YAPF](r9694): 'unused variable' warning (glx) | KUDr | |
2007-04-20 | (svn r9694) -Fix [YAPF][FS#736]: the guessed path (when PF stopped on max. # ↵ | KUDr | |
of nodes passed) was ignored for ships (desolator) | |||
2007-04-20 | (svn r9693) -Codechange [YAPF]: GetBestNode() now returns pointer to node ↵ | KUDr | |
instead of reference | |||
2007-04-18 | (svn r9665) -Documentation: Doxygen corrections,errors, corrections of ↵ | belugas | |
corrections... | |||
2007-04-12 | (svn r9609) -Codechange: Move some function prototypes out of functions.h ↵ | maedhros | |
and into landscape.h, and add a few where they didn't exist. | |||
2007-03-08 | (svn r9068) -Codechange: capitalize the VEH_Train etc. enums to match the ↵ | rubidium | |
coding style (and rest of the code). |