Age | Commit message (Collapse) | Author |
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casts when converting Vehicle to specialised vehicle types. Includes safety check
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for road vehicles. (causing invalid reads since r16391/16392)
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unnecessarily add it.
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from VehicleRail to Train
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introduce shiny new IsPlainRailTile()
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with a maximum search depth simply does not work with YAPF's caches.
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and _SIGNALS.
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printf-like functions
-Fix: wrong number of parameters or wrong parameter types sent to printf-like functions at several places
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use them.
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for other water tiles.
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sources too
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failed reservation was sometimes not cleared completely.
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estimate for YAPF too (NPF already does so). This makes it behave 'better' with wide stations.
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train-station, when there is none.
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abort searching at v->dest_tile, when it in fact tries to reach another tile.
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that name.
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position if they are forbidden for trains.
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client so it is immediatelly clear which one you are working with.
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know it is a tram, so compiler doesn't generate code for trains and ships
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multistop when they are really reachable.
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coincided with the start of a station platform, stale reservations could be left behind.
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properly this time. (michi_cc)
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Honor that in penalty calculations. (michi_cc)
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signal on it, is could be falsely seen as a valid destination. (michi_cc)
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free path (michi_cc).
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Vehicle when following rail. (michi_cc)
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a path. (michi_cc)
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more in YAPF. This should help with spread out stations. (michi_cc)
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(michi_cc)
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(michi_cc)
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railtype info of the vehicle. (michi_cc)
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(michi_cc)
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settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
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