Age | Commit message (Collapse) | Author |
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sources too
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failed reservation was sometimes not cleared completely.
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estimate for YAPF too (NPF already does so). This makes it behave 'better' with wide stations.
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train-station, when there is none.
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abort searching at v->dest_tile, when it in fact tries to reach another tile.
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that name.
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position if they are forbidden for trains.
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client so it is immediatelly clear which one you are working with.
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know it is a tram, so compiler doesn't generate code for trains and ships
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multistop when they are really reachable.
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coincided with the start of a station platform, stale reservations could be left behind.
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properly this time. (michi_cc)
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Honor that in penalty calculations. (michi_cc)
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signal on it, is could be falsely seen as a valid destination. (michi_cc)
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free path (michi_cc).
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Vehicle when following rail. (michi_cc)
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a path. (michi_cc)
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more in YAPF. This should help with spread out stations. (michi_cc)
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(michi_cc)
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(michi_cc)
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railtype info of the vehicle. (michi_cc)
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(michi_cc)
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settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
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-Codechange: move all Settings into substructs of _settings in a way that they are logically grouped.
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DiagDirection to Track and Trackbits
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something more than whitespace as description of files that don't have a description.
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depot_base.h and remove quite a lot of unneeded (before this) includes of depot.h.
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function can be used
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station_func.h.
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description title bar.
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steep slopes.
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michi_cc).
-Fixed by removing FollowTrack_t structure and all related functions. Their purpose was to allow to call track followers from C code. They were:
1. never used
2. obsoleted by switching to C++
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GetTileTrackStatus().
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for debug level 2 (patch by IguannaB)
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