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path: root/src/yapf/yapf_road.cpp
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2009-03-15(svn r15718) -Cleanup: apply some comment coding style on the rest of the ↵rubidium
sources too
2009-03-04(svn r15609) -Fix: Code style...peter1138
2009-01-10(svn r14949) -Cleanup: pointer coding stylerubidium
2008-12-20(svn r14703) -Fix (r8735): [YAPF] YapfRoadVehDistanceToTile() shall not ↵frosch
abort searching at v->dest_tile, when it in fact tries to reach another tile.
2008-09-12(svn r14305) -Fix [FS#2294] (r5033): [YAPF] Only reserve road slots for ↵frosch
multistop when they are really reachable.
2008-06-02(svn r13357) -Codechange: add constness to YAPF.rubidium
2008-05-29(svn r13325) -Codechange: split the client-side only settings from the ↵rubidium
settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
2008-05-25(svn r13251) -Codechange: rename _patches to _settings as that is more logic.rubidium
-Codechange: move all Settings into substructs of _settings in a way that they are logically grouped.
2008-05-14(svn r13090) -Codechange: add functions for direct conversion from ↵smatz
DiagDirection to Track and Trackbits
2008-05-06(svn r12971) -Documentation: add @file in files that missed them and add ↵rubidium
something more than whitespace as description of files that don't have a description.
2008-04-17(svn r12754) -Codechange: split depot.h into depot_map.h, depot_func.h and ↵rubidium
depot_base.h and remove quite a lot of unneeded (before this) includes of depot.h.
2008-04-17(svn r12753) -Codechange: do not use IsDepotTypeTile() where simpler ↵smatz
function can be used
2008-04-17(svn r12745) -Codechange: a bit of naming conventions, introduce Is*DepotTile()smatz
2008-04-05(svn r12584) -Codechange: do not access the order type directly.rubidium
2008-02-20(svn r12199) -Codechange: Remove magic around the results of ↵frosch
GetTileTrackStatus().
2007-11-04(svn r11383) -Codechange: fixed all the mess around KillFirstBit (tnx to ↵truelight
Rubidium and skidd13)
2007-07-29(svn r10733) -Codechange: change MP_STREET into MP_ROAD as we use the word ↵rubidium
"road" everywhere except in the tile type.
2007-06-24(svn r10301) -Fix [FS#901, YAPF]: another assert violation in some special ↵KUDr
cases (immeR)
2007-05-24(svn r9914) -Codechange: prepare GTTS and the pathfinders to handle multiple ↵rubidium
road types on a single tile.
2007-04-20(svn r9693) -Codechange [YAPF]: GetBestNode() now returns pointer to node ↵KUDr
instead of reference
2007-02-24(svn r8869) [YAPF] -Fix: Large Train Stations/Trains makes OpenTTD crash ↵KUDr
(Jigsaw_Psyche)
2007-02-23(svn r8857) -Documentation: Added some doxygen @file tags, repaired others ↵celestar
(the @file tag MUST be found before any line of code, that includes preprocessor directives).
2007-02-14(svn r8735) -Feature: drive-through road stops made possible by the hard ↵rubidium
work of mart3p.
2007-01-02(svn r7759) -Merge: makefile rewrite. This merge features:rubidium
- A proper ./configure, so everything needs to be configured only once, not for every make. - Usage of makedepend when available. This greatly reduces the time needed for generating the dependencies. - A generator for all project files. There is a single file with sources, which is used to generate Makefiles and the project files for MSVC. - Proper support for OSX universal binaries. - Object files for non-MSVC compiles are also placed in separate directories, making is faster to switch between debug and release compiles and it does not touch the directory with the source files. - Functionality to make a bundle of all needed files for for example a nightly or distribution of a binary with all needed GRFs and language files. Note: as this merge moves almost all files, it is recommended to make a backup of your working copy before updating your working copy.