Age | Commit message (Collapse) | Author |
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WindowNumber which is identical to the uniqueid given by the GameScript
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company(ies). It can contain random text, and at most 3 buttons from a collection of 17
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Window class
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of a company.
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to 'textfile', so it is more generic.
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without b installed
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network, do not just reopen the difficulty window if any game options window is opened; instead invalidate them properly.
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values for Window::OnInvalidateData() of windows with class WC_GAME_OPTIONS.
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used for client list popups
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-Add: a window to select (NewGRF) objects
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new offsets anywhere so as soon as the sprite is reloaded the offsets are gone (use a bigger sprite cache if this happens). Also anything that reloads NewGRFs (new games, loading games or (re)applying NewGRFs) clears the sprite cache and as such resets the offsets.
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useful tool for NewGRF developers to get some insights into the value of some variables
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if a header require a header make it include that header
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PhilSophus and Maedhros.
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FoundTownWindow
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color and colour.
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game and configure them via the gui.
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see.
NoAI is an API (a framework) to build your own AIs in. See:
http://wiki.openttd.org/wiki/index.php/AI:Main_Page
With many thanks to:
- glx and Rubidium for their syncing, feedback and hard work
- Yexo for his feedback, patches, and AIs which tested the system very deep
- Morloth for his feedback and patches
- TJIP for hosting a challenge which kept NoAI on track
- All AI authors for testing our AI API, and all other people who helped in one way or another
-Remove: all old AIs and their cheats/hacks
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names in comments and add a little more doxygen documentation.
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client so it is immediatelly clear which one you are working with.
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trains having the selected waypoint in their orders.
Changing its name is also supported from the same new window.
Gui based on work done by Satyap, on FS#2025.
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-Codechange: related to this split the waterway based buttons from the landscape generation window
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WindowEvent.
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stuff. Based on a patch by Albert.
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someone without a keyboard can enter text too. Patch by Dominik.
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and making it more logic where function definitions can be found.
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'global' window related types, on that defined 'global' window functions and one that defines functions and types only used by *_gui.cpps.
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