Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-07-02 | (svn r22618) -Fix [FS#4653]: When changing difficulty settings over the ↵ | frosch | |
network, do not just reopen the difficulty window if any game options window is opened; instead invalidate them properly. | |||
2011-07-02 | (svn r22617) -Codechange: Add GameOptionsInvalidationData enum for data ↵ | frosch | |
values for Window::OnInvalidateData() of windows with class WC_GAME_OPTIONS. | |||
2011-04-22 | (svn r22358) -Codechange: WC_TOOLBAR_MENU isn't the right name when its only ↵ | rubidium | |
used for client list popups | |||
2010-08-28 | (svn r20670) -Add: support for action F | rubidium | |
-Add: a window to select (NewGRF) objects | |||
2010-07-31 | (svn r20258) -Feature: more user-friendly gui to change NewGRF parameters | yexo | |
2010-07-23 | (svn r20206) -Feature: Display suppliers and customers of an industry or cargo. | alberth | |
2010-04-25 | (svn r19723) -Add: a simple sprite alignment helper. It does not store the ↵ | rubidium | |
new offsets anywhere so as soon as the sprite is reloaded the offsets are gone (use a bigger sprite cache if this happens). Also anything that reloads NewGRFs (new games, loading games or (re)applying NewGRFs) clears the sprite cache and as such resets the offsets. | |||
2010-04-24 | (svn r19708) -Add: NewGRF "debugging" window and data tables; should be a ↵ | rubidium | |
useful tool for NewGRF developers to get some insights into the value of some variables | |||
2010-01-15 | (svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, ↵ | rubidium | |
if a header require a header make it include that header | |||
2009-11-25 | (svn r18293) -Codechange: add a window to set the date. Based on work by ↵ | rubidium | |
PhilSophus and Maedhros. | |||
2009-08-21 | (svn r17248) -Fix: add GPL license notice where appropriate | rubidium | |
2009-02-17 | (svn r15506) -Codechange: rename ScenarioEditorTownGenerationWindow to ↵ | smatz | |
FoundTownWindow | |||
2009-02-09 | (svn r15428) -Codechange: consistently use colour instead of having both ↵ | rubidium | |
color and colour. | |||
2009-01-20 | (svn r15175) -Feature: Add the option to select the AIs to start in a new ↵ | Yexo | |
game and configure them via the gui. | |||
2009-01-12 | (svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to ↵ | truebrain | |
see. NoAI is an API (a framework) to build your own AIs in. See: http://wiki.openttd.org/wiki/index.php/AI:Main_Page With many thanks to: - glx and Rubidium for their syncing, feedback and hard work - Yexo for his feedback, patches, and AIs which tested the system very deep - Morloth for his feedback and patches - TJIP for hosting a challenge which kept NoAI on track - All AI authors for testing our AI API, and all other people who helped in one way or another -Remove: all old AIs and their cheats/hacks | |||
2009-01-08 | (svn r14919) -Feature: distant joining of stations (Frostregen and PhilSophus) | rubidium | |
2008-10-14 | (svn r14466) -Doc: remove some obsolete parameters, fix a few parameter ↵ | rubidium | |
names in comments and add a little more doxygen documentation. | |||
2008-09-30 | (svn r14421) -Codechange: rename all player variables/types to company *or* ↵ | rubidium | |
client so it is immediatelly clear which one you are working with. | |||
2008-08-20 | (svn r14104) -Feature: Add a window for waypoints, allowing to view all the ↵ | belugas | |
trains having the selected waypoint in their orders. Changing its name is also supported from the same new window. Gui based on work done by Satyap, on FS#2025. | |||
2008-06-25 | (svn r13628) -Feature: enable building of aqueducts in the scenario editor | skidd13 | |
-Codechange: related to this split the waterway based buttons from the landscape generation window | |||
2008-05-18 | (svn r13160) -Codechange: prepare GUIPlaceProcDragXY for the removal of ↵ | rubidium | |
WindowEvent. | |||
2008-05-16 | (svn r13129) -Codechange: remove the WP macro and it's related variables. | rubidium | |
2008-05-15 | (svn r13110) -Fix [FS#2018]: some toolbar buttons not being unpressed properly. | rubidium | |
2008-05-13 | (svn r13068) -Codechange: make a class of the BuildVehicleWindow. | rubidium | |
2008-04-13 | (svn r12693) -Documentation: add some documentation to some window related ↵ | rubidium | |
stuff. Based on a patch by Albert. | |||
2008-03-26 | (svn r12425) -Feature [FS#1846]: On Screen Keyboard for input fields so ↵ | rubidium | |
someone without a keyboard can enter text too. Patch by Dominik. | |||
2007-12-19 | (svn r11668) -Codechange: more refactoring aimed at reducing compile time ↵ | rubidium | |
and making it more logic where function definitions can be found. | |||
2007-12-19 | (svn r11667) -Codechange: split window.h into a header that defines some ↵ | rubidium | |
'global' window related types, on that defined 'global' window functions and one that defines functions and types only used by *_gui.cpps. |