Age | Commit message (Collapse) | Author |
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be read.
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limit on the number of non-sticky non-vital windows.
-Fix [FS#2499]: crashes/misbehaviours when (almost) all windows are stickied.
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(from back to front or vice versa) and make it iterate over the Window* instead of Window**.
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scrolling (with keyboard) until another window with editbox was opened and closed. Just "refcount" the open edit boxes instead of setting/clearing a bit when opening/closing a window.
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names in comments and add a little more doxygen documentation.
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client so it is immediatelly clear which one you are working with.
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deleted/modified while the timetable window is open
-Fix: close any dropdown and child windows in the Order and Timetable windows when selected order is deselected, deleted, ...
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height or zero width) widgets.
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general tooltip window.
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server list. Patch by Pegasus.
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window_gui.h/window.cpp because they belong there.
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PickerWindows.
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Window constructors.
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WindowEvent.
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OnKeyPress/OnCTRLStateChange to make it obvious what the return values mean.
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window_gui.h only needs to be included in *_gui.cpp.
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the Window class and remove Window from their naming.
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new windows that are going to require a ResetObjectToPlace to be performed on closing.
This will allow to free the said window only once, and not twice otherwise
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functions/enums/variables as they are not used anymore.
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recursively via the OnPlaceObjectAbort callback and use this knowledge to simplify closing some windows.
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pointer with the WE_CREATE message because nothing uses it anymore.
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object is bound to cause errors.
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instead of a global one as it should only be used from window.cpp.
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byte[WINDOW_CUSTOM_SIZE] removed. This step changes the event handling to work directly on the Window class instead of via a function pointer and big switches while keeping backward compatability while we're rewriting the Windows to the new scheme.
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same thing.
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the need for WE_ON_EDIT_TEXT_CANCEL.
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rename WE_4 to something more descriptive and correct some (completely incorrect) comments.
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.cpp files where they are actually used.
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move it to there.
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Window.
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a Window constructor.
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