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path: root/src/window.cpp
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2013-03-17(svn r25092) -Codechange: Deduplicate keyboard handling between console and ↵frosch
editboxes.
2013-01-08(svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by ↵planetmaker
Eagle_rainbow)
2012-12-03(svn r24780) -Fix [FS#5378]: passing an int to a function expecting a byte ↵glx
can have side effects when MSVC optimises it
2012-11-28(svn r24774) -Fix: Invert the focus handling of the OSK. Keep the focus at ↵frosch
the OSK and close it on losing focus. This makes the editbox in the OSK behave correctly.
2012-11-28(svn r24772) -Codechange: Call Window::OnEditboxChanged only when the ↵frosch
content changes, not when only moving the cursor.
2012-11-14(svn r24748) -Add: Clear button to all editboxes.frosch
2012-11-14(svn r24744) -Codechange: Handle clicking on editboxed also via QueryString.frosch
2012-11-14(svn r24743) -Change: Unify the behaviour of ESC in filter editboxes.frosch
2012-11-14(svn r24742) -Codechange: Remove QueryStringBaseWindow and store ↵frosch
QueryStrings per widget instead.
2012-11-13(svn r24735) -Codechange: Move HandleEditBoxKey to Window class.frosch
2012-11-13(svn r24733) -Codechange: Move handling of editbox keys to window class.frosch
2012-11-13(svn r24731) -Codechange: Remove OnOpenOSKWindow and instead specify OK and ↵frosch
CANCEL buttons via QueryString members.
2012-11-13(svn r24726) -Codechange: Move editbox mouseloop handling to Window class.frosch
2012-11-11(svn r24700) -Cleanup: Remove WDF_UNCLICK_BUTTONS and make it the default.frosch
2012-10-13(svn r24590) -Feature: More options for the auto-scroll setting. (adf88)frosch
2012-10-13(svn r24589) -Codechange: Return early in HandleAutoscroll() instead of ↵frosch
nesting ifs.
2012-06-01(svn r24307) -Codechange: Move all interaction of the dropdown window with ↵frosch
widgets of the parent window to a method of the parent window.
2012-05-07(svn r24214) -Fix [FS#5159] (r22794): The confirmation window to abort world ↵frosch
generation was hidden during world generation, so actually you could not abort it.
2012-04-17(svn r24136) -Feature [FS#4465]: Autoreplace vehicles only when they get ↵michi_cc
old. (Vikthor)
2012-04-03(svn r24089) -Fix [FS#5136]: Conflicting strategies for resizing the main ↵frosch
toolbar and statusbar after resizing the main window.
2012-02-12(svn r23932) -Codechange: split the NewGRF text window into its own source filesrubidium
2012-01-03(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp filesrubidium
2012-01-03(svn r23722) -Change: Give the chat query window the same Z priority as the ↵frosch
normal text query window.
2012-01-01(svn r23704) -Doc: Doxygen comment fixes and additions.alberth
2011-12-31(svn r23690) -Fix: massive typo ;)rubidium
2011-12-20(svn r23642) -Fix [FS#4893]: OSK window got hidden by query windowrubidium
2011-12-19(svn r23631) -Add: ScriptWindow, to manipulate windows on the client ↵truebrain
(GameScript only)
2011-12-15(svn r23525) -Codechange: make Window::flags4 WindowFlags instead of uint16, ↵truebrain
with only values known in WindowFlags (and move out 2 timers to their own variable) -Codechange: rename Window::flags4 to Window::flags -Codechange: move some non-inline functions from .hpp to .cpp
2011-12-14(svn r23517) -Fix (r23336, etc.): Give map generation window the same ↵frosch
priority as the start server window.
2011-12-10(svn r23476) -Codechange: use the error queue to replace switch mode error ↵rubidium
strings, again making it possible to return multiple errors
2011-12-09(svn r23466) -Fix [FS#4871, FS#4874]: assertion triggered when resizing a ↵rubidium
window during ReInit by an amount that's not a multiple of the resize interval
2011-12-04(svn r23429) -Fix [FS#4842]: prevent windows to be resized beyond the bounds ↵rubidium
of the (main) window
2011-12-04(svn r23426) -Change [FS#4685] (r23423): Put currency window above game options.alberth
2011-12-04(svn r23423) -Revert (r23421): NewGRF windows may not be moved to normal ↵alberth
priority.
2011-12-04(svn r23421) -Fix [FS#4865, FS#4861] (r23393): The priority of ↵alberth
WC_GAME_OPTIONS windows were too high, causing hiding of currency window as well.
2011-12-03(svn r23410) -Add: A window with a detailed overview over the infrastructure ↵michi_cc
of a company.
2011-12-03(svn r23400) -Fix (r23393, r23382): Text query window was hidden in numerous ↵planetmaker
cases
2011-12-02(svn r23393) -Fix (r23382): AI / NewGRF sub-windows were now hidden under ↵yexo
their parent windows
2011-12-01(svn r23382) -Fix [FS#4845] (r23336): NewGRF window and content download ↵yexo
window were always hidden under the saveload window
2011-11-26(svn r23336) -Fix [FS#4709]: bring some more order in the ordering of the ↵rubidium
windows, e.g. don't let a save or load dialog get hidden by a new message (monoid)
2011-11-17(svn r23244) -Feature: if the installation is ananas, try to get the b ↵rubidium
without b installed
2011-10-11(svn r23017) -Codechange: Add support for resized scrollbars.peter1138
2011-08-21(svn r22803) -Fix (r22796): clicking should not work either when hiding windowsrubidium
2011-08-21(svn r22794) -Codechange: let window drawing determine which windows may be ↵rubidium
drawn when a modal progress is busy
2011-08-21(svn r22788) -Codechange: move modal progress related functions and ↵rubidium
variables to progress.cpp/h
2011-08-21(svn r22785) -Codechange: rename IsGeneratingWorld to HasModalProgressrubidium
2011-05-21(svn r22485) -Fix: EnsureVisibleCaption() did not update viewport positions ↵frosch
of windows with viewports but without caption. (only triggerable since r22484)
2011-05-21(svn r22484) -Fix: The caption of centered windows could be moved out of the ↵frosch
main window and thus become inaccessible when resizing the main window.
2011-04-22(svn r22358) -Codechange: WC_TOOLBAR_MENU isn't the right name when its only ↵rubidium
used for client list popups
2011-04-03(svn r22294) -Fix (r20922)[FS#4571]: Reset Window::scrolling_scrollbar when ↵frosch
raising scrollbar buttons.