Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-01-13 | (svn r11828) -Codechange: include table/* as the last includes and remove an ↵ | rubidium | |
unneeded include from openttd.h. | |||
2008-01-12 | (svn r11818) -Codechange: split player.h into smaller pieces. | rubidium | |
2008-01-09 | (svn r11787) -Codechange: more header rewrites. This time related to viewport.h. | rubidium | |
2008-01-01 | (svn r11740) -Fix [FS#1610]: Modify and possibly discard key events for code ↵ | egladil | |
points in the unicode private use area. | |||
2007-12-27 | (svn r11706) -Codechange: split vehicle.h and remove another bunch of ↵ | rubidium | |
useless includes. | |||
2007-12-26 | (svn r11701) -Codechange: removal unnecessary inclusions of map.h (and split ↵ | rubidium | |
map.h). | |||
2007-12-25 | (svn r11692) -Codechange: move some functions from 'functions.h' to a more ↵ | rubidium | |
logical place and remove about 50% of the includes of 'functions.h' | |||
2007-12-25 | (svn r11691) -Codechange: move+rename helpers.hpp and only include it when ↵ | rubidium | |
it is really needed. | |||
2007-12-23 | (svn r11684) -Codechange: split gfx.h in a type and functional header. | rubidium | |
2007-12-22 | (svn r11682) -Codechange: move some 'generic' geometry related types into a ↵ | rubidium | |
single file and do not include gfx.h everywhere to get a Point type. | |||
2007-12-19 | (svn r11667) -Codechange: split window.h into a header that defines some ↵ | rubidium | |
'global' window related types, on that defined 'global' window functions and one that defines functions and types only used by *_gui.cpps. | |||
2007-12-13 | (svn r11629) -Fix [FS#1527]: many viewports could crash the scenario editor. | rubidium | |
2007-12-08 | (svn r11596) -Codechange: Use the Window member HandleButtonClick and remove ↵ | belugas | |
its now useless counterpart function | |||
2007-12-08 | (svn r11595) -Codechange: add a new member to Window struct, based on its ↵ | belugas | |
function counterpart HandleButtonClick. | |||
2007-12-08 | (svn r11593) -Cleanup: remove some forgotten pieces of evidence of a mischief | belugas | |
2007-12-08 | (svn r11592) -Codechange: Use the Window member RaiseButtons and remove the ↵ | belugas | |
now useless RaiseWindowButtons function | |||
2007-12-08 | (svn r11591) -Codechange: remove now unused widget accessors. | belugas | |
2007-12-07 | (svn r11588) -Codechange: use the new member introduced in r11551 | glx | |
2007-12-07 | (svn r11586) -Fix: make another widget 'accessor' function const when it ↵ | glx | |
should be const. | |||
2007-12-06 | (svn r11583) -Fix [FS#1484]: windows could get completely missing when one ↵ | rubidium | |
resized the window to something very small. | |||
2007-12-06 | (svn r11579) -Revert(r11578): some cases of key propagation are not handled ↵ | belugas | |
correctly. A better solution will be deviced, but not now. Let's not cause a ton of bug reports | |||
2007-12-06 | (svn r11578) -Codechange: Introduce the window default flag WDF_TEXTENTRY ↵ | belugas | |
which specifies that the window holding it is actually one that enables an edit box. Use this flag when dispatching a key event instead of using some hard coded window IDs. This should ease a little bit the creation of new edit aware windows. | |||
2007-12-02 | (svn r11556) -Feature: allow setting a default password for new companies in ↵ | rubidium | |
network games. | |||
2007-12-02 | (svn r11555) -Codechange: use the new members introduced in r11551. | rubidium | |
2007-12-02 | (svn r11551) -Codechange: Introduction of widget control members on struct ↵ | belugas | |
Window. These "new" members have the exact same functionalities as their pure functions "genitors" Ex: "Window::SetWidgetLoweredState(byte widget_index, bool lowered_stat)" is the member corresponding to "SetWindowWidgetLoweredState(Window *w, byte widget_index, bool lowered_stat)" | |||
2007-11-24 | (svn r11510) -Codechange: merge the IS_*INSIDE* functions and rename them ↵ | skidd13 | |
fitting to the naming style | |||
2007-11-19 | (svn r11481) -Codechange: Rename the HASBIT function to fit with the naming ↵ | skidd13 | |
style | |||
2007-11-19 | (svn r11475) -Codechange: rename clamp and clampu to Clamp and ClampU to fit ↵ | skidd13 | |
with the coding style | |||
2007-11-18 | (svn r11471) -Codechange: one more variable retyped to enum ↵ | smatz | |
ViewportHighlightMode | |||
2007-11-11 | (svn r11405) -Fix: in rare cases OpenTTD could segfault when resizing and ↵ | truelight | |
scroll the main window (Rafal Rzepecki) | |||
2007-10-20 | (svn r11304) -Feature: Control-Clicking the Center Main View button on the ↵ | belugas | |
vehicle window allows the main viewport to follow the chosen vehicle.(stevenh) | |||
2007-10-14 | (svn r11256) -Codechange: Make opening a new toolbar not overlapping its ↵ | belugas | |
parent one, by locating it under the parent, and aligned with the left side of it. FS#1310, by BigBB | |||
2007-08-23 | (svn r10967) -Fix: in case of moving the window on create (because it ↵ | truelight | |
doesn't fit in the screen), make sure to move the viewport too if we are an extra viewport (spotted by Maedhros) | |||
2007-08-19 | (svn r10932) -Codechange: replace "text" with "chat" for the chat related ↵ | rubidium | |
function and variables. | |||
2007-07-29 | (svn r10730) -Codechange: allow (some) arbitrary data to be send to the ↵ | rubidium | |
WE_CREATE event. | |||
2007-07-29 | (svn r10727) -Codechange: when a window would fall outside of the screen (on ↵ | rubidium | |
the right) when opening it, move it to the left so it stays inside the screen. | |||
2007-07-29 | (svn r10726) -Codechange: make it possible that the chat window is less than ↵ | rubidium | |
640 pixels. | |||
2007-07-29 | (svn r10725) -Codechange: move some window related code out of gfx.cpp to ↵ | rubidium | |
windows.cpp | |||
2007-07-28 | (svn r10717) -Fix: in-game console had a "transparent" part when opened in a ↵ | rubidium | |
game, while it did not in the menu. | |||
2007-07-28 | (svn r10716) -Codechange: not all windows' minimum size is actually their ↵ | rubidium | |
minimum size, so take the size of the window after WE_CREATE has been called as bare minimum size. | |||
2007-07-27 | (svn r10707) -Codechange: account for the main toolbar and status bar when ↵ | rubidium | |
determining the maximum height for a window. | |||
2007-07-27 | (svn r10705) -Fix (r10704): some windows were not correctly initialized as ↵ | rubidium | |
they resized the window themselves and that should be interfered by making sure the window is resized in the right "step" size. -Fix (r10704): call the WE_RESIZE when resizing during initialization of the windows. | |||
2007-07-27 | (svn r10704) -Codechange: provide an infrastructure to have resizable ↵ | rubidium | |
windows that are smaller than the default window size. | |||
2007-07-22 | (svn r10649) -Fix (r9962): autoscroll (pointer near screen edge) didn't work | peter1138 | |
2007-07-07 | (svn r10465) -Fix: first run the WE_CREATE callback and then perform the ↵ | rubidium | |
dirtying of the window, so you won't get glitches if you resize a window in the WE_CREATE callback. | |||
2007-06-25 | (svn r10333) -Fix [FS#943]: News messages were shown on top of the endgame ↵ | rubidium | |
screen and high score chart. | |||
2007-06-22 | (svn r10276) -Codechange: made a counter based on milliseconds and ↵ | truelight | |
independent of the game-state to base double-click and TGP Generation Process on -Codechange: renamed _timer_counter to _palette_animation_counter, as that is what it is | |||
2007-06-22 | (svn r10265) -Feature: allow double-clicking on certain places: ↵ | truelight | |
build-vehicle and town-action | |||
2007-06-17 | (svn r10190) -Codechange: merged renderer and blitter to one single class ↵ | truelight | |
API: blitter -Codechange: introduced a hierachy of blitters to avoid a lot of code duplication Note: this allows much easier adding other types of video-drivers, like OpenGL | |||
2007-06-12 | (svn r10121) -Codechange: split renderer from rest of code; no longer any ↵ | truelight | |
code directly accesses the video-buffer -Add: added NULL blitter and renderer, which are always used for -vnull -Add: dedicated driver doesn't blit nor render by default. Can be overruled by user. (-D -b 8bpp-optimized) -Remove: removed CTRL+D from win32, which is incompatible with above -Add: extended screenshot support for PNG and BMP -Codechange: remove all hardcoded 8bpp references and replace them with more dynamic ones -Codechange: minor stuff in blitters |