Age | Commit message (Collapse) | Author |
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okay (or lines starting with a space and then tabs).
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operators.
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when it's not necessary.
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logical place and remove about 50% of the includes of 'functions.h'
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it is really needed.
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least for now.
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single file and do not include gfx.h everywhere to get a Point type.
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and making it more logic where function definitions can be found.
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'global' window related types, on that defined 'global' window functions and one that defines functions and types only used by *_gui.cpps.
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asserts and show them in crash.log for MSVC release builds
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(Re|M|C)allocT and add a check for out-of-memory situations to the *allocT functions.
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-Codechange: Make the mersenne twister more readable
-Codechange: Unify the seeding process of random
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style
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-Fix: WinCE doesn't support console
-Fix: Set debug lvl4 when running a debug WinCE build (as you can't give parameters any easy way)
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(Darkvater)
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on Windows (In-)
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moving { to a new line.
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be more flexible.
-Codechange: add support for personal directories on Windows.
-Fix [FS#153, FS#193, FS#502, FS#816, FS#854]: fix issues related to fixed names, fixed places of files/directories and application bundles.
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any full paths (again).
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tabs with spaces.
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finally done. Now, time to start clearing as much as possible
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newgrf searching.
-Codechange: do not add duplicate files to the newgrf list.
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(non-UNICODE) to winMain as a dedicated server, or different video driver will not have a win32 messageloop.
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CF_UNICODETEXT) correctly converts the input to the current locale.
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non-unicode build to function. Win9x binaries will be possible with mingw/nightly system.
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in the load/save directory listings (stepancheg).
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pasted into an input box and needs trimming. The last character was wrongly assumed to be of length 1 (tb->maxlength - 1), while a unicode character can be up to 4 long.
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slashes in paths, so C:\\* will not work (but C:\Windows\\* does; go figure). Thanks glx for pointing it out and for the initial fix.
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