summaryrefslogtreecommitdiff
path: root/src/widgets/genworld_widget.h
AgeCommit message (Collapse)Author
2021-03-26Add: allow setting the highest mountain for heightmapsPatric Stout
It will add some slack to the map height limit if that was set to auto.
2021-03-26Change: remove "maximum map height" from the New Game GUIPatric Stout
This setting influence the max heightlevel, and not as the name suggests: the height of the generated map. How ever you slice it, it is a very weird place to add this setting, and it is better off being only in the settings menu. Commits following this commit also make it more useful, so users no longer have to care about it.
2021-03-26Feature: setting to indicate desert coverage for tropic climatePatric Stout
This is an indication value; the game tries to get as close as it can, but due to the complex tropic rules, that is unlikely to be exact. In the end, it picks a height-level to base the desert/tropic line on. This is strictly seen not needed, as we can convert any tile to either. But it is the simplest way to get started with this without redoing all related functions.
2021-03-26Feature: setting to indicate snow coverage for arctic climate (replaces snow ↵Patric Stout
line height) Setting the snow coverage (in % of the map) makes a lot more sense to the human, while still allowing the niche player to set (by finding the correct %) a snow line height they like. This makes for easier defaults, as it decoupled terrain height from amount of snow. Maps can never be 100% snow, as we do not have sprites for coastal tiles. Internally, this calculates the best snow line height to approach this coverage as close as possible.
2021-02-14Change: move townname generator selection to mapgen GUI.frosch
2021-02-14Change: move the 'tree placer algorithm' selection to the settings tree ↵frosch
window, and give it the same 'basic' visibility as 'in-game tree placement'.
2019-11-10Cleanup: Removed SVN headersS. D. Cloudt
2014-09-21(svn r26885) -Feature-ish: user interface for limiting the maximum height of ↵rubidium
a map
2014-04-27(svn r26526) -Remove: Ability to set map generation seed via GUI. If you ↵frosch
really need it, use the console.
2011-12-19(svn r23600) -Codechange: link WC+number to a Widget, and the Widget to a ↵truebrain
Window class
2011-12-19(svn r23595) -Codechange: add comma after last enum to get a more uniform ↵rubidium
coding style
2011-12-16(svn r23531) -Codechange: document and rename widgets to be consistent and ↵truebrain
understandable
2011-12-15(svn r23528) -Codechange: move widget enums to widgets/NNN_type.htruebrain