Age | Commit message (Collapse) | Author |
|
rows and columns from the resize step size.
|
|
wouldn't even fit between them
|
|
window to its default size.
|
|
was subtracted too much causing a scrollbar with a negative size
|
|
|
|
|
|
Eagle_rainbow)
|
|
>= 2^16 can be used.
|
|
|
|
QueryStrings per widget instead.
|
|
|
|
|
|
NWidgetMatrix widgets.
|
|
were initialised with wrong sizes.
|
|
old. (Vikthor)
|
|
(GameScript only)
|
|
with only values known in WindowFlags (and move out 2 timers to their own variable)
-Codechange: rename Window::flags4 to Window::flags
-Codechange: move some non-inline functions from .hpp to .cpp
|
|
|
|
|
|
height is taller than the text.
|
|
|
|
all widgets in the windows title bar
|
|
|
|
as it does not belong to the other PALETTE_TO_STRUCT_xxx recolourings.
|
|
|
|
|
|
position -1.
|
|
scroll in steps of the matrix when using the wheel or the scrollbar-buttons.
|
|
in units of small or big steps.
|
|
fully visible.
|
|
|
|
updated with the right widget index
|
|
and resizable (both directions) area with same sized widgets
|
|
|
|
the language "list"
|
|
|
|
arrows while pressing it clicks the button next to the arrow
|
|
minimal size to simplify window setup.
|
|
|
|
company buttons
|
|
buttons when clicked.
|
|
'no scrollbar associated'.
|
|
WWT_SCROLL2BAR with NWID_HSCROLLBAR and NWID_VSCROLLBAR.
|
|
directly in the scrollbar widget instead.
|
|
NWidgetScrollbar inherit from Scrollbar instead.
|
|
|
|
and instead store the widget index of the being scrolled scrollbar in the Window.
|
|
|
|
and vscroll2.
Note: All windows get individual members with the same names, which are initialised via Window::GetScrollbar(). This caching is not required at all, but simplifies conversion.
|
|
scrollbar explicitly using a NWidgetPart via SetScrollbar().
|