Age | Commit message (Collapse) | Author |
|
like all the other cached icon sizes (based on patch by MJP)
|
|
|
|
buttons is at least 1
|
|
shouldn't return NULL ever
|
|
arrow of dropdown widgets.
|
|
around. (sbr)
|
|
dimensions.
|
|
container do not fill the complete container, align them according to text direction. (sbr)
|
|
inconsistently and incorrectly, causing misalignment for RTL. (spotted by sbr)
|
|
rows and columns from the resize step size.
|
|
wouldn't even fit between them
|
|
window to its default size.
|
|
was subtracted too much causing a scrollbar with a negative size
|
|
|
|
|
|
Eagle_rainbow)
|
|
>= 2^16 can be used.
|
|
|
|
QueryStrings per widget instead.
|
|
|
|
|
|
NWidgetMatrix widgets.
|
|
were initialised with wrong sizes.
|
|
old. (Vikthor)
|
|
(GameScript only)
|
|
with only values known in WindowFlags (and move out 2 timers to their own variable)
-Codechange: rename Window::flags4 to Window::flags
-Codechange: move some non-inline functions from .hpp to .cpp
|
|
|
|
|
|
height is taller than the text.
|
|
|
|
all widgets in the windows title bar
|
|
|
|
as it does not belong to the other PALETTE_TO_STRUCT_xxx recolourings.
|
|
|
|
|
|
position -1.
|
|
scroll in steps of the matrix when using the wheel or the scrollbar-buttons.
|
|
in units of small or big steps.
|
|
fully visible.
|
|
|
|
updated with the right widget index
|
|
and resizable (both directions) area with same sized widgets
|
|
|
|
the language "list"
|
|
|
|
arrows while pressing it clicks the button next to the arrow
|
|
minimal size to simplify window setup.
|
|
|
|
company buttons
|
|
buttons when clicked.
|