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path: root/src/waypoint_gui.cpp
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2009-02-26(svn r15589) -Fix: drawing of waypoints with invalid owner was brokensmatz
-Change: don't take over waypoints without owner, it could belong to a bankrupted company (and the code was broken) - savegame conversion code is a bit more liberal now, too
2009-02-09(svn r15427) -Codechange: give w->caption_color a more sensible name as it ↵rubidium
holds the owner of whatever is shown in the window
2009-02-07(svn r15398) -Fix (r14135): _current_company shouldn't be used in GUI code ↵smatz
(Swallow)
2009-01-31(svn r15299) -Cleanup: remove many redundant includessmatz
2008-12-28(svn r14754) -Codechange: get rid of _cmd_text and just pass it as ↵rubidium
(optional) parameter.
2008-09-15(svn r14334) -Feature: ability to reset name to default/automatic value (for ↵smatz
vehicles, engines, towns, groups, stations, waypoints, managers and companies)
2008-09-15(svn r14331) -Codechange: use an enum as additional parameter for ↵smatz
ShowQueryString()
2008-09-12(svn r14304) -Fix (r14104): waypoint train list wasn't closed with the ↵smatz
waypoint window (crashes since r14296)
2008-08-23(svn r14143) -Codechange: Recenter viewport of waypoint window when ↵frosch
relocating the waypoint.
2008-08-23(svn r14135) -Codechange: Add owner to waypoints. Previously, it was guessed ↵belugas
from rail underneath it.
2008-08-22(svn r14127) -Feature(ette): Give the the player's colour to the waypoint ↵belugas
window been shown
2008-08-20(svn r14108) -Fix(r14104): Give a more consistent naming of the new gui filebelugas