Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-01-04 | (svn r14828) -Codechange: move most of save/load-specific code to separate files | smatz | |
2009-01-03 | (svn r14807) -Codechange: use INVALID_TILE instead of 0 to mark invalid ↵ | smatz | |
depots, industries, towns and waypoints | |||
2008-09-30 | (svn r14421) -Codechange: rename all player variables/types to company *or* ↵ | rubidium | |
client so it is immediatelly clear which one you are working with. | |||
2008-09-09 | (svn r14280) -Codechange: use IsRailWaypointTile() instead of IsTileType() ↵ | smatz | |
and IsRailWaypoint() checks at several places | |||
2008-09-07 | (svn r14265) -Fix (r10750): desyncs after deleting a waypoint because of ↵ | smatz | |
explicit destructor call instead of using operator delete | |||
2008-08-23 | (svn r14140) -Fix (r14135): Enum in saveload-table. | frosch | |
2008-08-23 | (svn r14135) -Codechange: Add owner to waypoints. Previously, it was guessed ↵ | belugas | |
from rail underneath it. | |||
2008-08-20 | (svn r14104) -Feature: Add a window for waypoints, allowing to view all the ↵ | belugas | |
trains having the selected waypoint in their orders. Changing its name is also supported from the same new window. Gui based on work done by Satyap, on FS#2025. | |||
2008-05-07 | (svn r12989) -Codechange: move ViewportSign to viewport_type.h. | rubidium | |
2008-05-06 | (svn r12971) -Documentation: add @file in files that missed them and add ↵ | rubidium | |
something more than whitespace as description of files that don't have a description. | |||
2008-04-17 | (svn r12754) -Codechange: split depot.h into depot_map.h, depot_func.h and ↵ | rubidium | |
depot_base.h and remove quite a lot of unneeded (before this) includes of depot.h. | |||
2008-03-28 | (svn r12474) -Codechange: split type related stuff from waypoints from ↵ | rubidium | |
waypoint.h (and openttd.h) to waypoint_type.h. | |||
2008-03-28 | (svn r12468) -Codechange: move some type related stuff from station.h (and ↵ | rubidium | |
openttd.h) to station_type.h. | |||
2008-02-16 | (svn r12160) -Fix [FS#1744]: remove the arbitrary limit of 64 waypoints per ↵ | smatz | |
town, so weird things won't happen anymore | |||
2008-01-12 | (svn r11822) -Codechange: Replaced fixed size custom name array. Names are ↵ | peter1138 | |
now attached to their object directly and there is no limit to the amount of names. -Fix: NewGRF engines could not be renamed. | |||
2008-01-09 | (svn r11801) -Codechange: remove some unneeded includes from some header files. | rubidium | |
2007-08-30 | (svn r11009) -Codechange: unvirtualise IsValid as that isn't needed with ↵ | rubidium | |
templates. This gives up to 10% performance increase in games with lots of vehicles. | |||
2007-08-05 | (svn r10799) -Fix: only calling QuickFree and not the destructor on pool ↵ | rubidium | |
cleanups might cause memory leaks due to the way C++ works. | |||
2007-08-02 | (svn r10750) -Codechange: make the waypoint struct use the new poolitem ↵ | rubidium | |
class as super class. | |||
2007-07-24 | (svn r10673) -Cleanup: some assorted style cleanups. Primarily type* var -> ↵ | rubidium | |
type *var. | |||
2007-06-18 | (svn r10197) -Codechange: replace int32 with CommandCost where appropriate. | rubidium | |
2007-04-06 | (svn r9568) -Documentation: doxygen and comment changes: Root of src is ↵ | belugas | |
finally done. Now, time to start clearing as much as possible | |||
2007-03-07 | (svn r9050) -Codechange: Foo(void) -> Foo() | rubidium | |
2007-03-01 | (svn r8954) -Codechange: remove direct map accesses from non-map-accessor ↵ | rubidium | |
headers. | |||
2007-01-02 | (svn r7759) -Merge: makefile rewrite. This merge features: | rubidium | |
- A proper ./configure, so everything needs to be configured only once, not for every make. - Usage of makedepend when available. This greatly reduces the time needed for generating the dependencies. - A generator for all project files. There is a single file with sources, which is used to generate Makefiles and the project files for MSVC. - Proper support for OSX universal binaries. - Object files for non-MSVC compiles are also placed in separate directories, making is faster to switch between debug and release compiles and it does not touch the directory with the source files. - Functionality to make a bundle of all needed files for for example a nightly or distribution of a binary with all needed GRFs and language files. Note: as this merge moves almost all files, it is recommended to make a backup of your working copy before updating your working copy. |