Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-08-21 | (svn r17248) -Fix: add GPL license notice where appropriate | rubidium | |
2009-05-22 | (svn r16378) -Codechange: replace OldPool with simpler Pool. Compilation ↵ | smatz | |
time, binary size and run time (with asserts disabled) should be improved | |||
2009-03-08 | (svn r15643) -Fix [FS#2711]: be more strict with zeroing unused map array bits | smatz | |
2008-07-26 | (svn r13838) -Codechange: Make industry tiles aware of WaterClasses. | frosch | |
2008-05-06 | (svn r12971) -Documentation: add @file in files that missed them and add ↵ | rubidium | |
something more than whitespace as description of files that don't have a description. | |||
2008-04-18 | (svn r12758) -Fix(r4712, r12745): Use a bool when it's about boolean ↵ | belugas | |
evaluation. a TileIndex is hardly a bool, of course of course. Thanks for good old MSVC warnings. | |||
2008-04-17 | (svn r12745) -Codechange: a bit of naming conventions, introduce Is*DepotTile() | smatz | |
2008-02-06 | (svn r12070) -Cleanup(r12042): Water-owner of shipdepots is no longer ↵ | frosch | |
needed. Removed. | |||
2008-02-02 | (svn r12042) -Fix [FS#1676]: Reimplement how rivers and canals are stored in ↵ | peter1138 | |
the map, allowing the sea/river/canal status to also be stored for buoys, docks, locks and depots. All these are now allowed on rivers and removal of them will revert to the original water type. | |||
2008-01-22 | (svn r11952) -Fix (r11926): Prevent industries from being built on rivers, ↵ | peter1138 | |
unless they require water. | |||
2008-01-20 | (svn r11934) -Codechange: add persistent random data for river and canal tiles. | peter1138 | |
2008-01-19 | (svn r11926) -Feature: Rivers. Graphics must be provided by NewGRF else ↵ | peter1138 | |
rivers are drawn as canals. Rivers can currently only be placed with-in the scenario editor. | |||
2007-12-07 | (svn r11589) -Fix [FS#1514]: when ship depots got destroyed they always ↵ | rubidium | |
returned to water, even when it should've been canals. | |||
2007-11-24 | (svn r11510) -Codechange: merge the IS_*INSIDE* functions and rename them ↵ | skidd13 | |
fitting to the naming style | |||
2007-11-19 | (svn r11481) -Codechange: Rename the HASBIT function to fit with the naming ↵ | skidd13 | |
style | |||
2007-10-16 | (svn r11276) -Codechange: be more consistent with naming of some accessors. | rubidium | |
-Fix: make sure canals are never owned by water. Based on a patch by boekabart. | |||
2007-06-19 | (svn r10230) -Fix [FS#594]: terraforming wipes out canals. Now you always ↵ | rubidium | |
have to remove the canal before terraforming, instead of "just" removing the canal. | |||
2007-04-06 | (svn r9568) -Documentation: doxygen and comment changes: Root of src is ↵ | belugas | |
finally done. Now, time to start clearing as much as possible | |||
2007-03-07 | (svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {}; | rubidium | |
2007-03-01 | (svn r8953) -Codechange: make the names of enums of WaterTileType consistent ↵ | rubidium | |
with respect to RailTileType and RoadTileType. | |||
2007-01-02 | (svn r7759) -Merge: makefile rewrite. This merge features: | rubidium | |
- A proper ./configure, so everything needs to be configured only once, not for every make. - Usage of makedepend when available. This greatly reduces the time needed for generating the dependencies. - A generator for all project files. There is a single file with sources, which is used to generate Makefiles and the project files for MSVC. - Proper support for OSX universal binaries. - Object files for non-MSVC compiles are also placed in separate directories, making is faster to switch between debug and release compiles and it does not touch the directory with the source files. - Functionality to make a bundle of all needed files for for example a nightly or distribution of a binary with all needed GRFs and language files. Note: as this merge moves almost all files, it is recommended to make a backup of your working copy before updating your working copy. |