summaryrefslogtreecommitdiff
path: root/src/water_cmd.cpp
AgeCommit message (Collapse)Author
2007-08-02(svn r10758) -Codechange: make the depot struct use the pool item class as ↵rubidium
super class.
2007-07-26(svn r10698) -Codechange [FS#1082]: simplify the code related to ↵rubidium
foundations. Primarily removal of (duplicated|magic) code and introduction of few helper functions to ease foundation determination. Patch by frosch.
2007-07-26(svn r10696) -Codechange: remove duplication of the "make sprite ↵rubidium
transparent" code.
2007-07-16(svn r10593) -Fix [FS#1038]: one could not remove locks that were build in a ↵rubidium
(very) old version of OpenTTD.
2007-07-16(svn r10587) -Codechange: move the string/dparam related stuff from ↵rubidium
variables.h to strings.h
2007-06-22(svn r10266) -Codechange: keep track of the origin, time of travel and ↵rubidium
accumulated feeder share (transfers) of individual pieces of cargo. This means that cargo isn't thrown on a big pile when it's put in a station or unloaded at a station, however the GUI does not reflect these changes yet so you will not actually see it.
2007-06-18(svn r10205) -Codechange: refactor returning of cost, so it can be more ↵rubidium
easily modified.
2007-06-18(svn r10200) -Codechange: add "shortcut" for !CmdFailed (CmdSucceeded).rubidium
2007-06-18(svn r10197) -Codechange: replace int32 with CommandCost where appropriate.rubidium
2007-06-14(svn r10155) -Fix [FS#601]: Airports didn't flood when there are aircraft on ↵rubidium
the airport.
2007-06-11(svn r10097) -Feature: Add support for articulated road vehicles, or ↵maedhros
callbacks 11 and 17 for road vehicles for those who prefer the technical explanation.
2007-05-24(svn r9914) -Codechange: prepare GTTS and the pathfinders to handle multiple ↵rubidium
road types on a single tile.
2007-05-06(svn r9797) -Feature: [NewGRF] Add action 1, 2 and 3 support for canals.peter1138
2007-04-18(svn r9672) -Cleanup: lots of coding style fixes around operands.rubidium
2007-04-12(svn r9609) -Codechange: Move some function prototypes out of functions.h ↵maedhros
and into landscape.h, and add a few where they didn't exist.
2007-04-06(svn r9568) -Documentation: doxygen and comment changes: Root of src is ↵belugas
finally done. Now, time to start clearing as much as possible
2007-04-05(svn r9563) -Feature: Add more finer control to transparency options, ↵peter1138
including a new toolbar, accessible from the map menu or Ctrl X. Patch by Wolf01.
2007-03-19(svn r9322) -Codechange: Use cargo class to count crash/flood victimspeter1138
2007-03-10(svn r9105) -Fix [FS#629]: disable the ability to make flooding water with ↵rubidium
the canal build tool. In the scenario editor you can still make both canals and flooding water at height level 0.
2007-03-08(svn r9068) -Codechange: capitalize the VEH_Train etc. enums to match the ↵rubidium
coding style (and rest of the code).
2007-03-07(svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {};rubidium
2007-03-01(svn r8953) -Codechange: make the names of enums of WaterTileType consistent ↵rubidium
with respect to RailTileType and RoadTileType.
2007-02-26(svn r8908) -Codechange: declaration of DrawBridgeMiddle does not belong in ↵rubidium
a map accessors header.
2007-02-24(svn r8876) -Fixtron
Replace tests with magic numbers by a simple extraction template for command parameters
2007-02-22(svn r8841) -Fixtron
Remove {,u}intswap() and replace them by Swap()
2007-02-13(svn r8698) -Codechange: enumify the returns of VehicleEnterTilerubidium
2007-02-07(svn r8620) -Fix: buoys on canal tiles do not flood anymore (Maedhros).rubidium
2007-02-05(svn r8593) -Fix (FS#564): bridges do not get destroyed when the bridge head ↵rubidium
gets flooded and there is a vehicle on the bridge. Original patch by KeeperofTheSoul.
2007-02-02(svn r8528) -Codechange: Rename IsBuoy_() to IsBuoy() now that the naming ↵celestar
conflict no longer exists.
2007-01-21(svn r8299) -Fixtron
Remove unreachable code
2007-01-16(svn r8154) -Codechange: Water can no longer be under bridge tiles, so don't ↵peter1138
check for it.
2007-01-14(svn r8128) -Codechange: Split sprite and palette remap into separate 32 bit ↵peter1138
values. This lets us increase the sprite width from 14 to up to 29 bits, effectively nulling the old sprite limit. Table changes in next commit.
2007-01-10(svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, ↵rubidium
stillunknown and pv2b.
2007-01-10(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files ↵KUDr
renamed to .cpp)