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Erich/openttd
chunnel
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signaltunnel
sloped-stations
sloped-stations-original
underground
underground-plus-others-original
underground-save-load
underground-station-construction
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water_cmd.cpp
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Author
2008-02-10
(svn r12100) -Fix (r12042): check for water class of surrounding tiles fails ...
smatz
2008-02-09
(svn r12095) -Fix [FS#1703]: when a company bankrupts, remove drive-through r...
smatz
2008-02-09
(svn r12094) -Codechange: use DC_BANKRUPT command flag when removing player p...
smatz
2008-02-06
(svn r12072) -Fix: Make docks at sea flood neighboured tiles.
frosch
2008-02-06
(svn r12071) -Feature(ette): Draw river- and canal-edges under docks and ship...
frosch
2008-02-06
(svn r12070) -Cleanup(r12042): Water-owner of shipdepots is no longer needed....
frosch
2008-02-02
(svn r12042) -Fix [FS#1676]: Reimplement how rivers and canals are stored in ...
peter1138
2008-01-31
(svn r12029) -Feature: Allow trees on shore.
frosch
2008-01-29
(svn r12013) -Fix: When modifying watered tiles, mark neighboured canals and ...
frosch
2008-01-29
(svn r12011) -Fix [FS#1701]: Do not consider one-corner-raised-shores to be w...
frosch
2008-01-28
(svn r12000) -Fix (r11926): If no river NewGRF is loaded, use sloped water fr...
frosch
2008-01-25
(svn r11984) -Fix: Also draw corner shores under rail tracks.
frosch
2008-01-25
(svn r11983) -Codechange: Add some helper functions for slopes and use them.
frosch
2008-01-23
(svn r11956) -Fix [FS#1675]: Disallow building locks and docks on rapids.
peter1138
2008-01-22
(svn r11947) -Feature: Make use of new sprites added by Action5 type 0D.
frosch
2008-01-20
(svn r11934) -Codechange: add persistent random data for river and canal tiles.
peter1138
2008-01-19
(svn r11927) -Fix (r11926): unable to place canals in game
peter1138
2008-01-19
(svn r11926) -Feature: Rivers. Graphics must be provided by NewGRF else river...
peter1138
2008-01-18
(svn r11916) -Codechange: use enums from VehicleViewWindowWidgets instead of ...
smatz
2008-01-17
(svn r11898) -Fix: Update neighboured canals + signals when flooding non-flat...
frosch
2008-01-17
(svn r11897) -Fix: Replace an uint with TileIndex and a small coding style fix.
frosch
2008-01-16
(svn r11882) -Codechange: introduce MarkSingleVehicleDirty() and simplify the...
smatz
2008-01-16
(svn r11871) -Fix [FS#1074]: do not update signals after each tile when build...
smatz
2008-01-13
(svn r11843) -Fix: mark dirty canal tile even in diagonal direction from floo...
smatz
2008-01-13
(svn r11838) -Fix (r11320): draw correctly canal next to half flooded rail tile
smatz
2008-01-13
(svn r11834) -Codechange: only include settings_type.h if needed.
rubidium
2008-01-13
(svn r11828) -Codechange: include table/* as the last includes and remove an ...
rubidium
2008-01-12
(svn r11818) -Codechange: split player.h into smaller pieces.
rubidium
2008-01-09
(svn r11801) -Codechange: remove some unneeded includes from some header files.
rubidium
2008-01-09
(svn r11793) -Codechange: pass the expense type via the CommandCost instead o...
rubidium
2008-01-09
(svn r11787) -Codechange: more header rewrites. This time related to viewport.h.
rubidium
2008-01-07
(svn r11774) -Change: do not include variables.h in a header when it is not n...
rubidium
2007-12-31
(svn r11726) -Feature[newGRF]: Extend the Action 5, feature 0D usage. Patch b...
belugas
2007-12-29
(svn r11719) -Codechange: split sound.h in a header with types and one with f...
rubidium
2007-12-27
(svn r11706) -Codechange: split vehicle.h and remove another bunch of useless...
rubidium
2007-12-26
(svn r11701) -Codechange: removal unnecessary inclusions of map.h (and split ...
rubidium
2007-12-25
(svn r11692) -Codechange: move some functions from 'functions.h' to a more lo...
rubidium
2007-12-21
(svn r11680) -Codechange: refactor more out of openttd.h and functions.h.
rubidium
2007-12-21
(svn r11677) -Codechange: move price and command related types/functions to t...
rubidium
2007-12-21
(svn r11675) -Codechange: split the string types from the string functions.
rubidium
2007-12-19
(svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h
rubidium
2007-12-19
(svn r11666) -Fix (r11504): when removing buoys, return to water or canal dep...
glx
2007-12-08
(svn r11604) -Fix: canal tiles were not marked dirty when surrounding tile go...
smatz
2007-12-07
(svn r11589) -Fix [FS#1514]: when ship depots got destroyed they always retur...
rubidium
2007-12-06
(svn r11582) -Fix: tiles were not marked dirty in some cases when removing a ...
smatz
2007-12-05
(svn r11574) -Fix: flood train stations when there are no trains on border ti...
smatz
2007-11-27
(svn r11533) -Codechange: Rename some unclear clear_x prices member names.
belugas
2007-11-24
(svn r11510) -Codechange: merge the IS_*INSIDE* functions and rename them fit...
skidd13
2007-11-24
(svn r11504) -Fix [FS#1467]: removing docks/ship depots could result in non-c...
rubidium
2007-11-19
(svn r11481) -Codechange: Rename the HASBIT function to fit with the naming s...
skidd13
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