Age | Commit message (Collapse) | Author |
|
|
|
depot_base.h and remove quite a lot of unneeded (before this) includes of depot.h.
|
|
instead of transparent
|
|
(then) unneeded casts.
|
|
(especially because newgrf_station.h includes a lot of stuff).
|
|
station_func.h.
|
|
|
|
(performance increase)
|
|
GetTileTrackStatus().
|
|
there can be less checks in pathfinders for depots/stations/tunnels/bridges
|
|
substract one to be on water border tiles
|
|
for buoys at map borders
|
|
road stops, ship depots and buoys too. Update owners of water and road.
|
|
property to allow further fixes
|
|
|
|
shipdepots.
|
|
needed. Removed.
|
|
the map, allowing the sea/river/canal status to also be
stored for buoys, docks, locks and depots. All these are now allowed on rivers and removal of them will revert to the
original water type.
|
|
|
|
rivers dirty in more cases.
|
|
watered tiles from all sides.
|
|
from locks.
|
|
|
|
|
|
|
|
Tiles which only consist of shore do not flood anymore, instead they get removed if they are no longer connected to flooding water.
|
|
|
|
|
|
rivers are drawn as canals. Rivers can currently only be placed with-in the scenario editor.
|
|
constants
-Fix: refit button widget was not correctly updated
|
|
non-flat tiles, too.
|
|
|
|
the code at some places
|
|
building/removing a large block of track/signals/station
|
|
flooded tile
|
|
|
|
|
|
unneeded include from openttd.h.
|
|
|
|
|
|
of a global variable. Patch by Noldo (FS#1114).
|
|
|
|
needed.
|
|
by BigBB
|
|
functions.
|
|
useless includes.
|
|
map.h).
|
|
logical place and remove about 50% of the includes of 'functions.h'
|
|
|
|
their respective places.
|