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Erich/openttd
chunnel
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signaltunnel
sloped-stations
sloped-stations-original
underground
underground-plus-others-original
underground-save-load
underground-station-construction
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src
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water_cmd.cpp
Age
Commit message (
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Author
2008-07-26
(svn r13838) -Codechange: Make industry tiles aware of WaterClasses.
frosch
2008-06-14
(svn r13513) -Codechange: Give proper message when building a river fails.
belugas
2008-06-11
(svn r13476) -Fix: draw canal borders for locks and when directly next to a a...
rubidium
2008-06-11
(svn r13464) -Codechange: support NewGRF Action 0x05, type 12.
rubidium
2008-05-29
(svn r13325) -Codechange: split the client-side only settings from the settin...
rubidium
2008-05-25
(svn r13251) -Codechange: rename _patches to _settings as that is more logic.
rubidium
2008-05-21
(svn r13206) -Feature(ette): Display all owners of a tile in the tile-info-wi...
frosch
2008-05-21
(svn r13205) -Codechange: Remove unnecessary code-style-buggering-up macro.
peter1138
2008-05-18
(svn r13165) -Codechange: replace some RebuildXXXList/ResortXXXList+Invalidat...
rubidium
2008-05-15
(svn r13100) -Codechange: reduce the amount of parameters passed via AddNewsM...
rubidium
2008-05-14
(svn r13090) -Codechange: add functions for direct conversion from DiagDirect...
smatz
2008-05-06
(svn r12971) -Documentation: add @file in files that missed them and add some...
rubidium
2008-04-23
(svn r12857) -Fix [FS#1948]: remove the last uses of AutoPtr in the station c...
rubidium
2008-04-23
(svn r12855) -Codechange: do not use autoptr's for testing whether certain ob...
rubidium
2008-04-20
(svn r12804) -Codechange: move the effect vehicle handling out of vehicle.cpp
rubidium
2008-04-17
(svn r12754) -Codechange: split depot.h into depot_map.h, depot_func.h and de...
rubidium
2008-04-03
(svn r12547) -Feature: invisibility options to make objects invisible instead...
smatz
2008-04-02
(svn r12541) -Codechange: Declare Slope enum as bit set, and remove some (the...
frosch
2008-03-31
(svn r12495) -Codechange: reduce the dependency on newgrf_station.h (especial...
rubidium
2008-03-31
(svn r12489) -Codechange: split station.h into station_base.h and station_fun...
rubidium
2008-03-28
(svn r12459) -Codechange: split news.h into news_type.h and news_func.h.
rubidium
2008-03-08
(svn r12350) -Fix [FS#1836](r11947): do not try ti flood water tile (performa...
glx
2008-02-20
(svn r12199) -Codechange: Remove magic around the results of GetTileTrackStat...
frosch
2008-02-18
(svn r12177) -Codechange: use 'side' parameter in GetTileTrackStatus so there...
smatz
2008-02-10
(svn r12101) -Fix (r12100): there are void tiles at MapMaxX,Y - have to subst...
smatz
2008-02-10
(svn r12100) -Fix (r12042): check for water class of surrounding tiles fails ...
smatz
2008-02-09
(svn r12095) -Fix [FS#1703]: when a company bankrupts, remove drive-through r...
smatz
2008-02-09
(svn r12094) -Codechange: use DC_BANKRUPT command flag when removing player p...
smatz
2008-02-06
(svn r12072) -Fix: Make docks at sea flood neighboured tiles.
frosch
2008-02-06
(svn r12071) -Feature(ette): Draw river- and canal-edges under docks and ship...
frosch
2008-02-06
(svn r12070) -Cleanup(r12042): Water-owner of shipdepots is no longer needed....
frosch
2008-02-02
(svn r12042) -Fix [FS#1676]: Reimplement how rivers and canals are stored in ...
peter1138
2008-01-31
(svn r12029) -Feature: Allow trees on shore.
frosch
2008-01-29
(svn r12013) -Fix: When modifying watered tiles, mark neighboured canals and ...
frosch
2008-01-29
(svn r12011) -Fix [FS#1701]: Do not consider one-corner-raised-shores to be w...
frosch
2008-01-28
(svn r12000) -Fix (r11926): If no river NewGRF is loaded, use sloped water fr...
frosch
2008-01-25
(svn r11984) -Fix: Also draw corner shores under rail tracks.
frosch
2008-01-25
(svn r11983) -Codechange: Add some helper functions for slopes and use them.
frosch
2008-01-23
(svn r11956) -Fix [FS#1675]: Disallow building locks and docks on rapids.
peter1138
2008-01-22
(svn r11947) -Feature: Make use of new sprites added by Action5 type 0D.
frosch
2008-01-20
(svn r11934) -Codechange: add persistent random data for river and canal tiles.
peter1138
2008-01-19
(svn r11927) -Fix (r11926): unable to place canals in game
peter1138
2008-01-19
(svn r11926) -Feature: Rivers. Graphics must be provided by NewGRF else river...
peter1138
2008-01-18
(svn r11916) -Codechange: use enums from VehicleViewWindowWidgets instead of ...
smatz
2008-01-17
(svn r11898) -Fix: Update neighboured canals + signals when flooding non-flat...
frosch
2008-01-17
(svn r11897) -Fix: Replace an uint with TileIndex and a small coding style fix.
frosch
2008-01-16
(svn r11882) -Codechange: introduce MarkSingleVehicleDirty() and simplify the...
smatz
2008-01-16
(svn r11871) -Fix [FS#1074]: do not update signals after each tile when build...
smatz
2008-01-13
(svn r11843) -Fix: mark dirty canal tile even in diagonal direction from floo...
smatz
2008-01-13
(svn r11838) -Fix (r11320): draw correctly canal next to half flooded rail tile
smatz
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