Age | Commit message (Collapse) | Author |
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canal didn't take the cost for clearing the sea into account
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DeleteAnimatedTile() into MakeWaterKeepingClass().
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some headers
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related code
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most northern depot/hangar tile
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for canals.
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alternate canal sprite layout.
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DEBUG() output. It was triggered on exceptions, especially when aborting world generation.
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of _current_company to ensure proper restoration.
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and waypoints are named
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passed bit variable, i.e. allow expressions as parameter
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building/clearing aqueducts and building/clearing locks.
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building canals if they are already built.
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when building locks.
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functions.
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the number of used bits.
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seperate class
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first use.
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wrapper functions
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if a header require a header make it include that header
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non-statemachine-related variables to there
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massive if (...) { } else { return }
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including of newgrf_cargo.h
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MakeSea and unduplicate the code to make sea, rivers and canals.
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