Age | Commit message (Expand) | Author |
---|---|---|
2009-01-21 | (svn r15190) -Feature: Allow terraforming of the tiles at the edges of the map. | Yexo |
2009-01-04 | (svn r14828) -Codechange: move most of save/load-specific code to separate files | smatz |
2008-07-26 | (svn r13838) -Codechange: Make industry tiles aware of WaterClasses. | frosch |
2008-02-06 | (svn r12071) -Feature(ette): Draw river- and canal-edges under docks and ship... | frosch |
2008-02-02 | (svn r12042) -Fix [FS#1676]: Reimplement how rivers and canals are stored in ... | peter1138 |
2008-01-22 | (svn r11947) -Feature: Make use of new sprites added by Action5 type 0D. | frosch |
2008-01-17 | (svn r11898) -Fix: Update neighboured canals + signals when flooding non-flat... | frosch |
2007-12-19 | (svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h | rubidium |
2007-12-19 | (svn r11666) -Fix (r11504): when removing buoys, return to water or canal dep... | glx |
2007-11-24 | (svn r11504) -Fix [FS#1467]: removing docks/ship depots could result in non-c... | rubidium |