Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-04-09 | (svn r9580) -Documentation: Correction of doxygen function declarations | belugas | |
2007-04-05 | (svn r9563) -Feature: Add more finer control to transparency options, ↵ | peter1138 | |
including a new toolbar, accessible from the map menu or Ctrl X. Patch by Wolf01. | |||
2007-04-04 | (svn r9559) -Documentation: doxygen and comment changes: 'U' and 'V' now. ↵ | belugas | |
Almost done. Yeah. I know, I've already said that... | |||
2007-03-07 | (svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {}; | rubidium | |
2007-03-07 | (svn r9050) -Codechange: Foo(void) -> Foo() | rubidium | |
2007-02-23 | (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp ↵ | belugas | |
files with the @file tag as well as a few general comments style | |||
2007-02-22 | (svn r8841) -Fix | tron | |
Remove {,u}intswap() and replace them by Swap() | |||
2007-02-19 | (svn r8808) -Fix [FS#631]: do not show the 'edit sign' window for spectators. | rubidium | |
2007-02-07 | (svn r8621) -Codechange: assigned new numbers to the VEH_(type) enum so that ↵ | bjarni | |
VEH_Train is 0, VEH_Road is 1 and so on This means that "v->type" can be used as array indexes instead of VehTypeToIndex() (or "v->type - VEH_Train/0x10 as the code still used in some places) Surprisingly this can be done without changing the savegame format | |||
2007-02-01 | (svn r8511) -Codechange: make WindowClass an enumerated value. | rubidium | |
2007-01-19 | (svn r8276) -Fix | tron | |
Change the signature of Swap() to be less error prone, i.e. pass the variables to be swapped by reference instead of passing pointers to the variables. Just do Swap(x, y) instead of Swap(&x, &y). This prevents accidents when the variables are pointers. | |||
2007-01-14 | (svn r8133) -Fix [FS#535]: "out of sprite memory" warning messages due to ↵ | Darkvater | |
incorrect assumption of requested memory for sprites (smatz) | |||
2007-01-14 | (svn r8128) -Codechange: Split sprite and palette remap into separate 32 bit ↵ | peter1138 | |
values. This lets us increase the sprite width from 14 to up to 29 bits, effectively nulling the old sprite limit. Table changes in next commit. | |||
2007-01-11 | (svn r8056) -Codechange: Remove swap_byte, swap_byte, and siblings (some ↵ | celestar | |
were not used anyway) and replace them by our SwapT implementation | |||
2007-01-11 | (svn r8055) -Codechange: Replace the different max, dmax, maxu whatever ↵ | celestar | |
macros by a simple template function max(), that requires two arguments of the same type. While I'm at it change a variable called "max" to "maxval" in a function that calls max(). | |||
2007-01-10 | (svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, ↵ | rubidium | |
stillunknown and pv2b. | |||
2007-01-10 | (svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files ↵ | KUDr | |
renamed to .cpp) |