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path: root/src/viewport.cpp
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2019-08-17Add #6887: Option to show zone inside local authority boundary of townsGabda
2019-05-13Fix e8d397e4ee: Avoid using RemapCoords2 during savegame conversion. (#7588)PeterN
2019-05-11Fix #7371: Avoid dependency on foundations of town tile during saveloadNiels Martin Hansen
2019-04-29Codechange: Set ZoomLevel's base type to byte instead of using ZoomLevelByteCharles Pigott
2019-04-25Feature: Add station coverage area display for towns.peter1138
2019-04-25Feature: Add existing station coverage area display when placing new station ...peter1138
2019-04-25Feature: Add coverage area display for existing stations.peter1138
2019-04-20Fix e8d397e: Invisible station/waypoint signs could still be clicked on. (#7531)PeterN
2019-04-10Codechange: Use null pointer literal instead of the NULL macroHenry Wilson
2019-03-28Fix: MSVC warnings (#7423)glx22
2019-03-26Codechange: Removed SmallVector completelyHenry Wilson
2019-03-26Codechange: Replaced SmallVector::[Begin|End]() with std alternativesHenry Wilson
2019-03-26Codechange: Replaced SmallVector::Append() with std::vector::[push|emplace]_b...Henry Wilson
2019-03-26Codechange: Replaced SmallVector::Get() const with std alternativesHenry Wilson
2019-03-26Codechange: Replace SmallVector::Length() with std::vector::size()Henry Wilson
2019-03-26Codechange: Replace SmallVector::Clear() with std::vector::clear()Henry Wilson
2019-03-21Fix 4da83d2f66: Remove measurement tooltips when completed.peter1138
2019-03-20Fix #7386: Measurement tooltip for tunnels, aqueducts & docks did not display...peter1138
2019-03-20Remove: ENABLE_NETWORK switchPatric Stout
2019-03-09Codechange: Make a merged k-d tree index of all viewport signsNiels Martin Hansen
2019-02-23Fix #7004: Mark linkgraph dirty to be rebuilt on next draw call. (#7265)PeterN
2019-02-03Revert 479f13fc41, Fix #7133, Fix #7136: "Codechange: Tweak ViewportAddLandsc...Peter Nelson
2019-01-24Codechange: Tweak ViewportAddLandscape so it no more relies on "go down as fa...Johannes E. Krause
2019-01-24Codechange: Simplify marking tiles dirty when terraforming (Patch by adf88, #...Johannes E. Krause
2019-01-24Fix: jumping effect when scrolling viewport over bottom edge of the map (Patc...Johannes E. Krause
2019-01-24Codechange: Add InverseRemapCoords2 function for remapping viewport coordinat...Johannes E. Krause
2019-01-20Fix: Round up deltas for smooth scrolling, so target will be reachedbtzy
2019-01-17Fix: Some code and comment typosnikolas
2018-11-18Revert: Sprite sorting optimisation sorted incorrectly.frosch
2018-10-31Remove: A few bits of dead codeCharles Pigott
2018-10-26Codechange: Improve (un)zoom performanceJindrich Makovicka
2018-07-19Feature: Framerate display window (#6822)Niels Martin Hansen
2018-04-30Fix b4b98e5165: Use FALLTHROUGH attribute with correct indentation.J0an Josep
2018-04-24Feature: GS methods to scroll viewport for players (#6745)Pavel Stupnikov
2017-08-13(svn r27893) -Codechange: Use fallthrough attribute. (LordAro)frosch
2015-07-28(svn r27344) -Doc: Documenting the (Re)setObjectToPlace functions.alberth
2015-07-26(svn r27340) -Fix [FS#6338]: Silence warning by moving _string_colourmap to a...frosch
2015-04-25(svn r27248) -Fix [FS#6257]: Town labels on smallmap and zoomed-out viewports...frosch
2015-02-22(svn r27162) -Fix [FS#6208]: Tile selection was drawn outside of map in some ...frosch
2015-02-22(svn r27161) -Fix [FS#6156] [FS#6206]: Reimplement the viewport drawing algor...frosch
2015-02-22(svn r27160) -Fix: Division of signed values by TILE_SIZE requires cast to st...frosch
2015-02-22(svn r27158) -Codechange: Simplify mapping from viewport to smallmap coordina...frosch
2015-02-22(svn r27157) -Fix: Mark bridge middle tiles dirty when building/removing/chan...frosch
2015-02-14(svn r27148) -Fix: Rounding and unit-conversion inconsistencies in calls to M...frosch
2014-10-15(svn r27020) -Cleanup: some coding style consistency improvements (mostly spa...rubidium
2014-10-12(svn r27002) -Fix-ish: replace some non-ASCII characters with ASCII character...rubidium
2014-09-22(svn r26910) -Fix: account for the height of the landscape at the edge of the...rubidium
2014-09-22(svn r26908) -Codechange: replace a magic number by a more logical calculationrubidium
2014-09-21(svn r26900) -Fix-ish: dirty the appropriate area around map edges when terra...rubidium
2014-09-21(svn r26899) -Codechange: reduce the amount of tiles that needs to be drawn b...rubidium