Age | Commit message (Collapse) | Author |
|
|
|
relatives
|
|
|
|
|
|
|
|
|
|
|
|
whether a station is pending deletion or not
|
|
waypoint_func.h
|
|
all over the place when using the more advanced station types.
-Change: make (rail) waypoints sub classes of 'base stations', make buoys waypoints and unify code between them where possible.
|
|
and stations.
|
|
|
|
explaining names
|
|
|
|
of ViewportSign
|
|
|
|
was marked dirty, when (un-)drawing selections.
|
|
childsprite of foundation/bridgehead.
|
|
|
|
|
|
Up to 1000 times faster when large area is selected
|
|
to be primarily for OSX users though
|
|
this ID' from 'some' strings and replace the string name with something more sensible.
|
|
behave more like autorail
|
|
they are basically the same thing
|
|
safety
|
|
|
|
viewport
|
|
-Codechange: use the new string drawing API for the viewport.
|
|
|
|
sources too
|
|
|
|
company color.
|
|
color and colour.
|
|
|
|
building w.r.t. tile selection and when the window should be closed.
|
|
|
|
highlighted during terraforming.
|
|
|
|
|
|
|
|
ctrl-clicking while distant-join window is open. (PhilSophus)
|
|
|
|
from where to smooth scroll, thus any new viewport center would smooth scroll from the location where you were just before you started following the vehicle
|
|
|
|
|
|
be read.
|
|
limit on the number of non-sticky non-vital windows.
-Fix [FS#2499]: crashes/misbehaviours when (almost) all windows are stickied.
|
|
windows
|
|
(from back to front or vice versa) and make it iterate over the Window* instead of Window**.
|