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2009-06-01(svn r16491) -Codechange: Added parentheses around bitwise operators for ↵alberth
code style.
2009-05-19(svn r16360) -Codechange: don't use _network_playas as a 'second' ↵rubidium
_local_company, but only as a storage location for the company you want to join in MP.
2009-05-06(svn r16242) -Codechange: rework pausingrubidium
-Fix [FS#2864]: autopause and manual pausing conflict with eachother -Fix: new game + pause on new game + autopause make the game not unpause on the first join
2009-05-03(svn r16221) -Change: support building 64 bits OSX binaries and add optional ↵rubidium
support for 64 bits binaries in OSX universal binaries. However, do not default to adding 64 bits binaries because benchmarking has shown that they are slower than the 32 bits binaries.
2009-04-10(svn r16024) -Codechange: harden string copying on places where it's possiblerubidium
2009-03-29(svn r15892) -Codechange: [OSX] some type fixes so OpenTTD likes more of the ↵rubidium
3.1.x Xcodes.
2009-03-15(svn r15718) -Cleanup: apply some comment coding style on the rest of the ↵rubidium
sources too
2009-03-14(svn r15711) -Codechange: lots of whitespace cleanup/fixesrubidium
2009-03-14(svn r15710) -Fix (r15706): for non MSVC io.h needs to be included before ↵glx
defining unlink. Also remove redundant tchar.h includes as it is already in stdafx.h.
2009-03-06(svn r15626) -Fix [FS#2698]: UTF8 string handling could cause buffer overruns.rubidium
2009-02-25(svn r15576) -Codechange: rename SwitchModes to SwitchMode and don't ↵yexo
hardcode the values for that enum.
2009-02-25(svn r15575) -Codechange: Rename GameModes to GameMode and store _game_mode ↵yexo
as GameMode instead of as byte.
2009-02-21(svn r15543) -Change: allow the default debug level of 6 for a dedicated ↵rubidium
server to be overriden by -d (if used after -D).
2009-01-31(svn r15299) -Cleanup: remove many redundant includessmatz
2009-01-23(svn r15233) -Fix (r15231): compilation with SDL broken on win32glx
2009-01-23(svn r15232) -Codechange: sprinklin' of coding stylerubidium
2009-01-23(svn r15231) -Change: (sdl) check the full screen resolutions to determine ↵rubidium
what 'valid' resolutions we've got
2009-01-20(svn r15176) -Fix [FS#2554]: querying the content server could free when ↵rubidium
resolving the hostname or connecting takes long/is timing out.
2009-01-19(svn r15156) -Fix: add scrollwheel support to allegrorubidium
2009-01-10(svn r14949) -Cleanup: pointer coding stylerubidium
2009-01-09(svn r14944) -Cleanup: add spaces around some operatorsrubidium
2009-01-08(svn r14907) -Codechange: Remove 32 character limit from driver/blitter ↵peter1138
selection and parameters.
2008-11-29(svn r14641) -Change [Allegro]: when making a debug build revert Allegro's ↵rubidium
hooks on SIGSEGV/SIGABRT so one can actually use gdb. -Change: make it more clear that Allegro's failing to find a driver.
2008-11-26(svn r14636) -Add: DOS port of OpenTTD, without network support though.rubidium
2008-11-25(svn r14632) -Add: support Allegro as midi backend.rubidium
2008-11-25(svn r14631) -Add: support for Allegro as sound backend.rubidium
2008-11-25(svn r14630) -Add: support Allegro as video backend.rubidium
2008-09-30(svn r14422) -Codechange: also reflect the changes of r14421 in the filenames.rubidium
2008-09-30(svn r14421) -Codechange: rename all player variables/types to company *or* ↵rubidium
client so it is immediatelly clear which one you are working with.
2008-09-29(svn r14414) -Fix: replace instances of strncpy with strecpy as strncpy ↵rubidium
doesn't guarantee the resulting string is '\0'-terminated.
2008-09-24(svn r14397) -Fix: possible buffer overrun, wrong parameter type passed to ↵rubidium
printf and && where || is meant. Found by MSVC's code analysis (Darkvater)
2008-09-20(svn r14363) -Fix [FS#2206]: some keypress combinations could be handled twiceglx
2008-09-07(svn r14260) -Fix [FS#2277]: merge keycode for "normal" 0-9 keys and keypad ↵rubidium
0-9 keys so people don't get confused that the keypad doesn't work as expected.
2008-08-31(svn r14200) -Fix (r14199): some OSes failed to compile. Furthermore I hate ↵rubidium
wrong comments!
2008-08-31(svn r14199) -Codechange: split fileio.h into fileio_type.h and ↵rubidium
fileio_func.h so not everything that includes saveload.h needs to include everything else too.
2008-08-17(svn r14094) -Revert (r14071): caused more problems than it solvedglx
2008-08-13(svn r14071) -Fix [FS#2057]: the screen wouldn't be centered on Windows ↵rubidium
multimonitor systems if the first monitor is right of the second one.
2008-08-12(svn r14055) -Codechange: increase buffers for (dedicated) consoles as they ↵rubidium
couldn't use the full "extent" of the new chat message limit.
2008-08-11(svn r14047) -Codechange: move chatmessage handling to the network directory ↵rubidium
as that's the only case chat messages are used. Furthermore remove any trace of chatmessages when compiling without network support.
2008-08-09(svn r14032) -Fix (r13584): [OSX] changed the condition for selecting 8 or ↵bjarni
32 bpp blitter by default Now we will pick 32 bpp if no 8 bpp fullscreen resolutions are available on the main display (the one with the dock)
2008-08-04(svn r13992) -Fix [FS#2189]: the dedicated console removed any character ↵rubidium
that was not a printable ASCII character instead. Now it allows UTF8 formated strings too.
2008-06-16(svn r13539) -Fix (r13537): signed/unsigned warningsglx
2008-06-16(svn r13537) -Fix [FS#2090](r13523): QSortT won't work this way, use ↵smatz
Dimension instead of uint16[2] for resolutions
2008-06-05(svn r13390) -Codechange: introduce usererror() for fatal but not openttd ↵glx
related errors. Now all error() will 'crash' openttd after showing the message in win32 releases (MSVC), creating a crash.log and crash.dmp (like the '!' hack used before). On the other hand, usererror() will just close the game. So use error() only when it can be helpful to debugging, else use usererror().
2008-05-29(svn r13325) -Codechange: split the client-side only settings from the ↵rubidium
settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
2008-05-25(svn r13251) -Codechange: rename _patches to _settings as that is more logic.rubidium
-Codechange: move all Settings into substructs of _settings in a way that they are logically grouped.
2008-05-24(svn r13228) -Codechange: split console.h.rubidium
2008-05-07(svn r12985) -Fix (r12977): [OSX] fixed missing includes in the cocoa filesbjarni
2008-05-06(svn r12977) -Codechange: remove quite some redundant (duplicate) function ↵rubidium
declarations.
2008-05-06(svn r12971) -Documentation: add @file in files that missed them and add ↵rubidium
something more than whitespace as description of files that don't have a description.