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video
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win32_v.h
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Author
2021-02-22
Add: [OpenGL] Support for a separate animation buffer that stores the palette...
Michael Lutz
2021-02-22
Change: [Win32] Prioritize the OpenGL video driver over the GDI one.
Michael Lutz
2021-02-22
Add: [OpenGL] Accelerated mouse cursor drawing.
Michael Lutz
2021-02-22
Add: [OpenGL] Support for 8bpp blitters.
Michael Lutz
2021-02-22
Change: [Win32] Disable VSync for OpenGL by default.
Michael Lutz
2021-02-22
Codechange: [OpenGL] Use a pixel buffer object to store the video buffer.
Michael Lutz
2021-02-22
Codechange: [Win32] Move remaing global _wnd variables into the video driver.
Michael Lutz
2021-02-22
Change: Lock the video buffer when drawing inside the game loop to properly a...
Michael Lutz
2021-02-22
Codechange: [Win32] Move the global video buffer pointer into the driver class.
Michael Lutz
2021-02-22
Codechange: [OpenGL] Only update the dirty parts of the video buffer texture.
Michael Lutz
2021-02-22
Add: [Win32] Video driver that uses OpenGL to transfer the video buffer to th...
Michael Lutz
2021-02-22
Codechange: [Win32] Move common initialization and finalization to the video ...
Michael Lutz
2021-02-22
Codechange: [Win32] Move GDI-specific variables and related functions into th...
Michael Lutz
2021-02-22
Codechange: [Win32] Move GDI specific drawing code into the GDI video driver ...
Michael Lutz
2021-02-22
Codechange: [Win32] Split the video driver into a base class and a GDI backen...
Michael Lutz
2021-02-20
Codechange: be consistent in what CheckPaletteAnim() does and when it is called
Patric Stout
2021-02-20
Codechange: be consistent in naming the paint function Paint()
Patric Stout
2021-02-20
Codechange: use (Un)LockVideoBuffer() to manage video buffer
Patric Stout
2021-02-20
Codechange: move all input-handling of video-drivers into InputLoop
Patric Stout
2021-02-20
Fix: [Win32] now we are drawing on a tick, no longer use WM_PAINT
Patric Stout
2021-02-14
Add: [Win32] Automatic zoom level suggestion for Win32 video driver.
Michael Lutz
2021-01-14
Feature: Choose a sensible window size on a fresh OTTD config file. (#8536)
Michael Lutz
2020-05-21
Codechange: Use std::string in the driver and blitter selection code.
Michael Lutz
2019-11-10
Cleanup: Removed SVN headers
S. D. Cloudt
2019-03-24
Codechange: Use override specifer for overriding member declarations
Henry Wilson
2017-03-11
(svn r27775) -Fix [FS#6510]: Insufficient thread synchronisation when switchi...
frosch
2013-11-25
(svn r26108) -Codechange: some coding style (whitespace)
rubidium
2013-11-25
(svn r26107) -Codechange/cleanup: remove some coding bloat and simplify the d...
rubidium
2013-08-05
(svn r25680) -Codechange: [Win32] Cancel the current IME composition when the...
michi_cc
2011-11-17
(svn r23241) -Codechange: make the decision when to go to the custom drawn cu...
rubidium
2011-10-04
(svn r22999) -Codechange: Allow changing the blitter during the running game.
michi_cc
2011-05-02
(svn r22410) -Document: some more bits ;)
rubidium
2011-02-26
(svn r22149) -Fix [FS#4521]: Windows video driver crashed when it couldn't go...
rubidium
2009-09-05
(svn r17428) -Codechange: add a function to get the name of a driver
rubidium
2009-08-21
(svn r17248) -Fix: add GPL license notice where appropriate
rubidium
2008-05-06
(svn r12971) -Documentation: add @file in files that missed them and add some...
rubidium
2008-01-01
(svn r11734) -Change: Allow ToggleFullScreen to return the result of the oper...
belugas
2007-07-07
(svn r10472) -Fix (r10741): typos prevented compilation
peter1138
2007-07-07
(svn r10471) -Codechange: implement driver probing priority so that 'preferre...
peter1138
2007-07-06
(svn r10458) -Fix (r10444): restore original descriptions for win32 drivers
peter1138
2007-07-05
(svn r10444) -Codechange: switch to c++ classes and inheritance for sound/mus...
peter1138
2007-02-12
(svn r8691) -Cleanup: Some proper #endif comments for sound/music/video files...
Darkvater
2007-01-02
(svn r7759) -Merge: makefile rewrite. This merge features:
rubidium