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path: root/src/video/sdl2_v.h
AgeCommit message (Expand)Author
2021-02-20Codechange: deduplicate tick-handlers of all video driversPatric Stout
2021-02-20Codechange: be consistent in what CheckPaletteAnim() does and when it is calledPatric Stout
2021-02-20Codechange: be consistent in naming the paint function Paint()Patric Stout
2021-02-20Codechange: use (Un)LockVideoBuffer() to manage video bufferPatric Stout
2021-02-20Codechange: move all input-handling of video-drivers into InputLoopPatric Stout
2021-02-19Add: draw the screen at a steady pace, also during fast-forwardPatric Stout
2021-02-19Codechange: track _realtime_tick more accuratePatric Stout
2021-02-19Codechange: switch all video drivers to std::chrono for keeping timePatric Stout
2021-01-30Codechange: [SDL2] Rework how palette is updatedPatric Stout
2021-01-30Codechange: [SDL2] Split away CreateMainWindow from CreateMainSurfacePatric Stout
2021-01-14Add: [SDL2] video driver parameter to put OpenTTD on a particular display on ...frosch
2021-01-14Feature: Choose a sensible window size on a fresh OTTD config file. (#8536)Michael Lutz
2020-12-15Add: support for emscripten (play-OpenTTD-in-the-browser)Patric Stout
2020-12-15Codechange: unroll the SDL2 main loopPatric Stout
2020-05-21Codechange: Use std::string in the driver and blitter selection code.Michael Lutz
2019-11-10Cleanup: Removed SVN headersS. D. Cloudt
2019-11-10Fix #7783, Fix #7816: [SDL2] Fix input handling in edit contextJonathan G Rennison
2019-09-19Add #6173: New SDL 2 based video and sound drivers (#7086)nikolas