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Erich/openttd
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sloped-stations
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sdl2_v.h
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Author
2021-03-09
Add: Display refresh rate game option (#8813)
sean
2021-03-08
Remove: [Video] no longer draw in a thread
Patric Stout
2021-02-24
Codechange: [Video] make the prototype of PollEvent() the same for all drivers
Patric Stout
2021-02-22
Codechange: [SDL2] Split driver in base-part and default backend
Michael Lutz
2021-02-22
Codechange: [SDL] Move dirty_rect to class scope.
Michael Lutz
2021-02-22
Codechange: [SDL2] Allow several places to hook into the SDL driver
Patric Stout
2021-02-22
Codechange: [SDL2] Move functions and variables to class-scope
Patric Stout
2021-02-22
Codechange: [SDL2] Move SDLSurface code to its own function
Patric Stout
2021-02-22
Codechange: [SDL2] Split Start() in a few more functions
Patric Stout
2021-02-20
Fix ec1dd0bf: missing override causing compiler warnings (#8708)
Patric Stout
2021-02-20
Codechange: deduplicate tick-handlers of all video drivers
Patric Stout
2021-02-20
Codechange: be consistent in what CheckPaletteAnim() does and when it is called
Patric Stout
2021-02-20
Codechange: be consistent in naming the paint function Paint()
Patric Stout
2021-02-20
Codechange: use (Un)LockVideoBuffer() to manage video buffer
Patric Stout
2021-02-20
Codechange: move all input-handling of video-drivers into InputLoop
Patric Stout
2021-02-19
Add: draw the screen at a steady pace, also during fast-forward
Patric Stout
2021-02-19
Codechange: track _realtime_tick more accurate
Patric Stout
2021-02-19
Codechange: switch all video drivers to std::chrono for keeping time
Patric Stout
2021-01-30
Codechange: [SDL2] Rework how palette is updated
Patric Stout
2021-01-30
Codechange: [SDL2] Split away CreateMainWindow from CreateMainSurface
Patric Stout
2021-01-14
Add: [SDL2] video driver parameter to put OpenTTD on a particular display on ...
frosch
2021-01-14
Feature: Choose a sensible window size on a fresh OTTD config file. (#8536)
Michael Lutz
2020-12-15
Add: support for emscripten (play-OpenTTD-in-the-browser)
Patric Stout
2020-12-15
Codechange: unroll the SDL2 main loop
Patric Stout
2020-05-21
Codechange: Use std::string in the driver and blitter selection code.
Michael Lutz
2019-11-10
Cleanup: Removed SVN headers
S. D. Cloudt
2019-11-10
Fix #7783, Fix #7816: [SDL2] Fix input handling in edit context
Jonathan G Rennison
2019-09-19
Add #6173: New SDL 2 based video and sound drivers (#7086)
nikolas