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path: root/src/video/sdl2_v.h
AgeCommit message (Expand)Author
2021-04-12Fix: [SDL] buffer_locked state not initialised, causing _screen.dst_ptr to be...Rubidium
2021-03-09Add: Display refresh rate game option (#8813)sean
2021-03-08Remove: [Video] no longer draw in a threadPatric Stout
2021-02-24Codechange: [Video] make the prototype of PollEvent() the same for all driversPatric Stout
2021-02-22Codechange: [SDL2] Split driver in base-part and default backendMichael Lutz
2021-02-22Codechange: [SDL] Move dirty_rect to class scope.Michael Lutz
2021-02-22Codechange: [SDL2] Allow several places to hook into the SDL driverPatric Stout
2021-02-22Codechange: [SDL2] Move functions and variables to class-scopePatric Stout
2021-02-22Codechange: [SDL2] Move SDLSurface code to its own functionPatric Stout
2021-02-22Codechange: [SDL2] Split Start() in a few more functionsPatric Stout
2021-02-20Fix ec1dd0bf: missing override causing compiler warnings (#8708)Patric Stout
2021-02-20Codechange: deduplicate tick-handlers of all video driversPatric Stout
2021-02-20Codechange: be consistent in what CheckPaletteAnim() does and when it is calledPatric Stout
2021-02-20Codechange: be consistent in naming the paint function Paint()Patric Stout
2021-02-20Codechange: use (Un)LockVideoBuffer() to manage video bufferPatric Stout
2021-02-20Codechange: move all input-handling of video-drivers into InputLoopPatric Stout
2021-02-19Add: draw the screen at a steady pace, also during fast-forwardPatric Stout
2021-02-19Codechange: track _realtime_tick more accuratePatric Stout
2021-02-19Codechange: switch all video drivers to std::chrono for keeping timePatric Stout
2021-01-30Codechange: [SDL2] Rework how palette is updatedPatric Stout
2021-01-30Codechange: [SDL2] Split away CreateMainWindow from CreateMainSurfacePatric Stout
2021-01-14Add: [SDL2] video driver parameter to put OpenTTD on a particular display on ...frosch
2021-01-14Feature: Choose a sensible window size on a fresh OTTD config file. (#8536)Michael Lutz
2020-12-15Add: support for emscripten (play-OpenTTD-in-the-browser)Patric Stout
2020-12-15Codechange: unroll the SDL2 main loopPatric Stout
2020-05-21Codechange: Use std::string in the driver and blitter selection code.Michael Lutz
2019-11-10Cleanup: Removed SVN headersS. D. Cloudt
2019-11-10Fix #7783, Fix #7816: [SDL2] Fix input handling in edit contextJonathan G Rennison
2019-09-19Add #6173: New SDL 2 based video and sound drivers (#7086)nikolas