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path: root/src/video/sdl2_v.cpp
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2020-06-18Fix #8104: Always add WINDOW_RESIZABLE flag to SDL2 (#8211)nikolas
This fixes a bug that can reproduced with these steps: * Start openttd in fullscreen mode * Turn off fullscreen mode * Try to resize the window. The window can't be resized.
2020-06-04Codechange: Realign SDL driver with SDL2 driver to ease maintenance and ↵TechGeekNZ
emphasise differences.
2020-05-21Codechange: Use std::string in the driver and blitter selection code.Michael Lutz
2020-01-15Fix: [SDL2] Correct name of the video driver in debug logxdavidwu
SDL_GetVideoDriver(0) returns name of first video driver included in the library, not the driver currently used. SDL_GetCurrentVideoDriver() does what we want here.
2019-11-10Cleanup: Removed SVN headersS. D. Cloudt
2019-11-10Fix #7783, Fix #7816: [SDL2] Fix input handling in edit contextJonathan G Rennison
In particular this fixes handling of the shift key
2019-11-10Change: [SDL2] Add an "unprintable" flag to struct VkMappingJonathan G Rennison
SDL_Keysym::sym is not suitable for checking whether the character is printable or not
2019-11-10Fix: [SDL2] Page down key not handledJonathan G Rennison
SDLK_PAGEUP and SDLK_PAGEDOWN are not sequential They must have separate entries in _vk_mapping
2019-11-10Fix: [SDL2] Detection of backtick scancodeJonathan G Rennison
SDL_Keysym::scancode is a SDL_SCANCODE_* constant, not a raw scan code
2019-11-01Fix #7784: up/down/home/end key behavior in SDL2Nikolas Nyby
Closes #7784.
2019-10-25Codechange: Don't use SDL_CreateRGBSurfaceWithFormat()Nikolas Nyby
This function requires libSDL 2.0.5 or higher. It looks like we don't need to use it, and can just use the original SDL_CreateRGBSurface(), with the masks set to 0, to trigger the default 8-bit format, which is SDL_PIXELFORMAT_INDEX8. Closes #7785 Note: this code path is activated by using an 8-bit blitter, like: ./bin/openttd -b 8bpp-simple
2019-09-19Add #6173: New SDL 2 based video and sound drivers (#7086)nikolas