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path: root/src/video/dedicated_v.cpp
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2014-01-02(svn r26209) -Codechange: remove some template magic and simplify some coderubidium
2013-01-08(svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by ↵planetmaker
Eagle_rainbow)
2011-12-10(svn r23470) -Codechange: move declaration of SwitchToMode to a header ↵rubidium
instead of declaring it in 6 other files
2011-11-04(svn r23119) -Fix: [Win32] Don't show a crash/assertion message box for a ↵michi_cc
GUI-less video driver.
2011-05-28(svn r22512) -Add: Save heightmap.alberth
2011-02-25(svn r22144) -Codechange: Unify 'while (true)' to 'for (;;)'alberth
2010-12-05(svn r21396) -Codechange: rename SafeSaveOrLoad to SaveLoad (it only did ↵rubidium
load), and add support for (safe) loading with a LoadFilter
2010-11-19(svn r21252) -Codechange: introduce a constant for the number of ↵rubidium
milliseconds per game tick and use it
2010-09-10(svn r20783) -Change/Fix: do autosave-on-exit as well when using kill/CTRL-C ↵rubidium
to terminate a dedicated OpenTTD
2010-08-01(svn r20286) -Codechange: Unify end of doxygen comments.frosch
2010-07-19(svn r20192) -Cleanup: bye bye variables.h, bye bye VARDEF... you won't be ↵rubidium
missed :)
2010-07-19(svn r20183) -Codechange: make _do_autosave and _dedicated_forks not use ↵rubidium
VARDEF and put them in a more logical location
2010-06-05(svn r19933) -Fix [FS#3804]: Keep _current_company and _local_company in ↵frosch
sync during GUI operation.
2010-04-09(svn r19593) -Codechange: improve loading/executing the desync logsrubidium
2010-01-15(svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, ↵rubidium
if a header require a header make it include that header
2010-01-12(svn r18792) -Fix [FS#3522] (r18709): crash when using the 32bpp blitter ↵rubidium
with a dedicated server
2009-12-19(svn r18545) -Fix [FS#3292]: Assign '_screen.dst_ptr' as soon as it is ↵frosch
allocated.
2009-08-21(svn r17248) -Fix: add GPL license notice where appropriaterubidium
2009-08-20(svn r17228) -Codechange: some coding style fixesrubidium
2009-05-19(svn r16360) -Codechange: don't use _network_playas as a 'second' ↵rubidium
_local_company, but only as a storage location for the company you want to join in MP.
2009-04-10(svn r16024) -Codechange: harden string copying on places where it's possiblerubidium
2009-03-15(svn r15718) -Cleanup: apply some comment coding style on the rest of the ↵rubidium
sources too
2009-03-06(svn r15626) -Fix [FS#2698]: UTF8 string handling could cause buffer overruns.rubidium
2009-02-25(svn r15576) -Codechange: rename SwitchModes to SwitchMode and don't ↵yexo
hardcode the values for that enum.
2009-02-25(svn r15575) -Codechange: Rename GameModes to GameMode and store _game_mode ↵yexo
as GameMode instead of as byte.
2009-02-21(svn r15543) -Change: allow the default debug level of 6 for a dedicated ↵rubidium
server to be overriden by -d (if used after -D).
2009-01-31(svn r15299) -Cleanup: remove many redundant includessmatz
2009-01-20(svn r15176) -Fix [FS#2554]: querying the content server could free when ↵rubidium
resolving the hostname or connecting takes long/is timing out.
2008-09-30(svn r14422) -Codechange: also reflect the changes of r14421 in the filenames.rubidium
2008-09-30(svn r14421) -Codechange: rename all player variables/types to company *or* ↵rubidium
client so it is immediatelly clear which one you are working with.
2008-09-29(svn r14414) -Fix: replace instances of strncpy with strecpy as strncpy ↵rubidium
doesn't guarantee the resulting string is '\0'-terminated.
2008-08-31(svn r14199) -Codechange: split fileio.h into fileio_type.h and ↵rubidium
fileio_func.h so not everything that includes saveload.h needs to include everything else too.
2008-08-12(svn r14055) -Codechange: increase buffers for (dedicated) consoles as they ↵rubidium
couldn't use the full "extent" of the new chat message limit.
2008-08-04(svn r13992) -Fix [FS#2189]: the dedicated console removed any character ↵rubidium
that was not a printable ASCII character instead. Now it allows UTF8 formated strings too.
2008-06-16(svn r13537) -Fix [FS#2090](r13523): QSortT won't work this way, use ↵smatz
Dimension instead of uint16[2] for resolutions
2008-06-05(svn r13390) -Codechange: introduce usererror() for fatal but not openttd ↵glx
related errors. Now all error() will 'crash' openttd after showing the message in win32 releases (MSVC), creating a crash.log and crash.dmp (like the '!' hack used before). On the other hand, usererror() will just close the game. So use error() only when it can be helpful to debugging, else use usererror().
2008-05-24(svn r13228) -Codechange: split console.h.rubidium
2008-05-06(svn r12971) -Documentation: add @file in files that missed them and add ↵rubidium
something more than whitespace as description of files that don't have a description.
2008-04-19(svn r12796) -Fix: the dedicated blitter did segfault too, like the null ↵rubidium
blitter did.
2008-01-29(svn r12003) -Codechange: don't declare InteractiveRandom[Range] in multiple ↵rubidium
places.
2008-01-13(svn r11840) -Codechange: split network.h so not everything in there needs ↵rubidium
to be included when wanting to know whether we are a server.
2008-01-12(svn r11818) -Codechange: split player.h into smaller pieces.rubidium
2008-01-01(svn r11734) -Change: Allow ToggleFullScreen to return the result of the ↵belugas
operation' attempt. Previously, only visual clues were available. -Fix[FS#1519]: When you can not use this resolution at full screen, now you'll know that it failed. As for the reason it did not work, each computer/OS has its reason.
2007-12-28(svn r11713) -Codechange: Move some declarations and definitions in a more ↵belugas
logical disposition
2007-12-25(svn r11692) -Codechange: move some functions from 'functions.h' to a more ↵rubidium
logical place and remove about 50% of the includes of 'functions.h'
2007-12-25(svn r11691) -Codechange: move+rename helpers.hpp and only include it when ↵rubidium
it is really needed.
2007-12-23(svn r11684) -Codechange: split gfx.h in a type and functional header.rubidium
2007-12-19(svn r11667) -Codechange: split window.h into a header that defines some ↵rubidium
'global' window related types, on that defined 'global' window functions and one that defines functions and types only used by *_gui.cpps.
2007-12-08(svn r11597) -Change: replace all remaining instances of (re|m|c)alloc with ↵rubidium
(Re|M|C)allocT and add a check for out-of-memory situations to the *allocT functions.
2007-11-24(svn r11510) -Codechange: merge the IS_*INSIDE* functions and rename them ↵skidd13
fitting to the naming style