Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-01-15 | (svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, ↵ | rubidium | |
if a header require a header make it include that header | |||
2010-01-12 | (svn r18792) -Fix [FS#3522] (r18709): crash when using the 32bpp blitter ↵ | rubidium | |
with a dedicated server | |||
2009-12-19 | (svn r18545) -Fix [FS#3292]: Assign '_screen.dst_ptr' as soon as it is ↵ | frosch | |
allocated. | |||
2009-08-21 | (svn r17248) -Fix: add GPL license notice where appropriate | rubidium | |
2009-08-20 | (svn r17228) -Codechange: some coding style fixes | rubidium | |
2009-05-19 | (svn r16360) -Codechange: don't use _network_playas as a 'second' ↵ | rubidium | |
_local_company, but only as a storage location for the company you want to join in MP. | |||
2009-04-10 | (svn r16024) -Codechange: harden string copying on places where it's possible | rubidium | |
2009-03-15 | (svn r15718) -Cleanup: apply some comment coding style on the rest of the ↵ | rubidium | |
sources too | |||
2009-03-06 | (svn r15626) -Fix [FS#2698]: UTF8 string handling could cause buffer overruns. | rubidium | |
2009-02-25 | (svn r15576) -Codechange: rename SwitchModes to SwitchMode and don't ↵ | yexo | |
hardcode the values for that enum. | |||
2009-02-25 | (svn r15575) -Codechange: Rename GameModes to GameMode and store _game_mode ↵ | yexo | |
as GameMode instead of as byte. | |||
2009-02-21 | (svn r15543) -Change: allow the default debug level of 6 for a dedicated ↵ | rubidium | |
server to be overriden by -d (if used after -D). | |||
2009-01-31 | (svn r15299) -Cleanup: remove many redundant includes | smatz | |
2009-01-20 | (svn r15176) -Fix [FS#2554]: querying the content server could free when ↵ | rubidium | |
resolving the hostname or connecting takes long/is timing out. | |||
2008-09-30 | (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. | rubidium | |
2008-09-30 | (svn r14421) -Codechange: rename all player variables/types to company *or* ↵ | rubidium | |
client so it is immediatelly clear which one you are working with. | |||
2008-09-29 | (svn r14414) -Fix: replace instances of strncpy with strecpy as strncpy ↵ | rubidium | |
doesn't guarantee the resulting string is '\0'-terminated. | |||
2008-08-31 | (svn r14199) -Codechange: split fileio.h into fileio_type.h and ↵ | rubidium | |
fileio_func.h so not everything that includes saveload.h needs to include everything else too. | |||
2008-08-12 | (svn r14055) -Codechange: increase buffers for (dedicated) consoles as they ↵ | rubidium | |
couldn't use the full "extent" of the new chat message limit. | |||
2008-08-04 | (svn r13992) -Fix [FS#2189]: the dedicated console removed any character ↵ | rubidium | |
that was not a printable ASCII character instead. Now it allows UTF8 formated strings too. | |||
2008-06-16 | (svn r13537) -Fix [FS#2090](r13523): QSortT won't work this way, use ↵ | smatz | |
Dimension instead of uint16[2] for resolutions | |||
2008-06-05 | (svn r13390) -Codechange: introduce usererror() for fatal but not openttd ↵ | glx | |
related errors. Now all error() will 'crash' openttd after showing the message in win32 releases (MSVC), creating a crash.log and crash.dmp (like the '!' hack used before). On the other hand, usererror() will just close the game. So use error() only when it can be helpful to debugging, else use usererror(). | |||
2008-05-24 | (svn r13228) -Codechange: split console.h. | rubidium | |
2008-05-06 | (svn r12971) -Documentation: add @file in files that missed them and add ↵ | rubidium | |
something more than whitespace as description of files that don't have a description. | |||
2008-04-19 | (svn r12796) -Fix: the dedicated blitter did segfault too, like the null ↵ | rubidium | |
blitter did. | |||
2008-01-29 | (svn r12003) -Codechange: don't declare InteractiveRandom[Range] in multiple ↵ | rubidium | |
places. | |||
2008-01-13 | (svn r11840) -Codechange: split network.h so not everything in there needs ↵ | rubidium | |
to be included when wanting to know whether we are a server. | |||
2008-01-12 | (svn r11818) -Codechange: split player.h into smaller pieces. | rubidium | |
2008-01-01 | (svn r11734) -Change: Allow ToggleFullScreen to return the result of the ↵ | belugas | |
operation' attempt. Previously, only visual clues were available. -Fix[FS#1519]: When you can not use this resolution at full screen, now you'll know that it failed. As for the reason it did not work, each computer/OS has its reason. | |||
2007-12-28 | (svn r11713) -Codechange: Move some declarations and definitions in a more ↵ | belugas | |
logical disposition | |||
2007-12-25 | (svn r11692) -Codechange: move some functions from 'functions.h' to a more ↵ | rubidium | |
logical place and remove about 50% of the includes of 'functions.h' | |||
2007-12-25 | (svn r11691) -Codechange: move+rename helpers.hpp and only include it when ↵ | rubidium | |
it is really needed. | |||
2007-12-23 | (svn r11684) -Codechange: split gfx.h in a type and functional header. | rubidium | |
2007-12-19 | (svn r11667) -Codechange: split window.h into a header that defines some ↵ | rubidium | |
'global' window related types, on that defined 'global' window functions and one that defines functions and types only used by *_gui.cpps. | |||
2007-12-08 | (svn r11597) -Change: replace all remaining instances of (re|m|c)alloc with ↵ | rubidium | |
(Re|M|C)allocT and add a check for out-of-memory situations to the *allocT functions. | |||
2007-11-24 | (svn r11510) -Codechange: merge the IS_*INSIDE* functions and rename them ↵ | skidd13 | |
fitting to the naming style | |||
2007-08-04 | (svn r10781) -Fix: ported more pieces to WinCE, so it compiles a bit more | truelight | |
-Fix: WinCE doesn't support console -Fix: Set debug lvl4 when running a debug WinCE build (as you can't give parameters any easy way) | |||
2007-07-05 | (svn r10444) -Codechange: switch to c++ classes and inheritance for ↵ | peter1138 | |
sound/music/video drivers, using self-registration based on the blitter-model. | |||
2007-06-17 | (svn r10190) -Codechange: merged renderer and blitter to one single class ↵ | truelight | |
API: blitter -Codechange: introduced a hierachy of blitters to avoid a lot of code duplication Note: this allows much easier adding other types of video-drivers, like OpenGL | |||
2007-06-17 | (svn r10182) -Codechange: rewrite most part of the file loading/searching to ↵ | rubidium | |
be more flexible. -Codechange: add support for personal directories on Windows. -Fix [FS#153, FS#193, FS#502, FS#816, FS#854]: fix issues related to fixed names, fixed places of files/directories and application bundles. | |||
2007-06-12 | (svn r10121) -Codechange: split renderer from rest of code; no longer any ↵ | truelight | |
code directly accesses the video-buffer -Add: added NULL blitter and renderer, which are always used for -vnull -Add: dedicated driver doesn't blit nor render by default. Can be overruled by user. (-D -b 8bpp-optimized) -Remove: removed CTRL+D from win32, which is incompatible with above -Add: extended screenshot support for PNG and BMP -Codechange: remove all hardcoded 8bpp references and replace them with more dynamic ones -Codechange: minor stuff in blitters | |||
2007-05-14 | (svn r9835) -Codechange: use Pixel typedef instead of byte where ever possible | truelight | |
2007-03-09 | (svn r9074) -Codechange: win32 dedicated console now doesn't need an extra ↵ | glx | |
'enter' to fully quit | |||
2007-03-07 | (svn r9050) -Codechange: Foo(void) -> Foo() | rubidium | |
2007-02-16 | (svn r8756) [PSP] -Fix: made the dedicated code compile with PSP. It is ↵ | truelight | |
almost UNIX, just it needs more includes ;) (or more, it compiles, if it works is a whole other story ;)) | |||
2007-01-10 | (svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, ↵ | rubidium | |
stillunknown and pv2b. | |||
2007-01-10 | (svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files ↵ | KUDr | |
renamed to .cpp) |