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path: root/src/video/cocoa_v.h
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2007-07-07(svn r10471) -Codechange: implement driver probing priority so that ↵peter1138
'preferred' drivers are loaded first
2007-07-05(svn r10444) -Codechange: switch to c++ classes and inheritance for ↵peter1138
sound/music/video drivers, using self-registration based on the blitter-model.
2007-02-23(svn r8860) -Cleanup: some style changes, proper #endif comments, variable ↵Darkvater
initialisation, WINCE ifdef and a vsprintf to vsnprintf change.
2007-02-05(svn r8605) -Codechange: [OSX] changed all objective C to objective C++bjarni
This will permanently solve the issue where compilation on OSX broke because C++ code was added to some header files -Note: (important if you develop mac specific code) taken from http://developer.apple.com/releasenotes/Cocoa/Objective-C++.html gdb lacks an integrated C++ with Objective-C parser. This means that gdb won't be able to evaluate expressions that contain both C++ and Objective-C constructs. gdb assumes that the language for ".mm" files is C++. you can change it to objective C by typing: (gdb) set language objc Mixing C++ and objective C has some limitation (see link for all of them)
2007-01-15(svn r8141) -Fix r8128: [OSX] now OSX can compile again.bjarni
Note: this is again another not so nice workaround as Objective C fails to include C++ code in the headers We should move to Objective C++ as soon as possible, but such a change is not done overnight and this quick fix will allow OSX to compile until the prober solution is done
2007-01-13(svn r8095) -Codechange: stuff that is not related to HAL moved from hal.h ↵KUDr
to gfx.h
2007-01-10(svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, ↵rubidium
stillunknown and pv2b.
2007-01-02(svn r7759) -Merge: makefile rewrite. This merge features:rubidium
- A proper ./configure, so everything needs to be configured only once, not for every make. - Usage of makedepend when available. This greatly reduces the time needed for generating the dependencies. - A generator for all project files. There is a single file with sources, which is used to generate Makefiles and the project files for MSVC. - Proper support for OSX universal binaries. - Object files for non-MSVC compiles are also placed in separate directories, making is faster to switch between debug and release compiles and it does not touch the directory with the source files. - Functionality to make a bundle of all needed files for for example a nightly or distribution of a binary with all needed GRFs and language files. Note: as this merge moves almost all files, it is recommended to make a backup of your working copy before updating your working copy.