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2010-01-04(svn r18709) -Fix (r10227,FS#3464): Animation buffer for 32bpp-anim blitter ↵peter1138
was only validated during sprite blitting, other drawing operations didn't check it. Initial startup and window resize could therefore lead to crash.
2009-12-20(svn r18573) -Fix [FS#3198]: [OSX] Try to get a generic RGB colour space if ↵michi_cc
getting the system colour profile failed. (tyler)
2009-12-19(svn r18545) -Fix [FS#3292]: Assign '_screen.dst_ptr' as soon as it is ↵frosch
allocated.
2009-10-17(svn r17793) -Fix: [OSX] The splash image wasn't displayed if the Quartz ↵michi_cc
video driver was used.
2009-10-12(svn r17768) -Fix (r17715): [OSX] Newer GCC versions don't like jumping over ↵michi_cc
variable definitions with goto's. (planetmaker)
2009-10-04(svn r17717) -Codechange: [OSX] Replace deprecated variable type.michi_cc
2009-10-04(svn r17716) -Codechange: [OSX] Invoke a (semi-)private Objective-C method ↵michi_cc
in a way that does not rely on the SDK version.
2009-10-04(svn r17715) -Cleanup: [OSX] And a final round of coding style and some ↵michi_cc
cleaning.
2009-10-04(svn r17714) -Cleanup: [OSX] Apply more coding style.michi_cc
2009-10-04(svn r17713) -Cleanup: [OSX] Move variable definitions to first use and ↵michi_cc
apply more coding style.
2009-10-04(svn r17712) -Codechange [FS#1411]: [OSX] Replace undocumented process ↵michi_cc
manager API calls with a documented alternative. (pyth)
2009-10-04(svn r17711) -Codechange: [OSX] Don't use deprecated methods to construct a ↵michi_cc
Cocoa string.
2009-10-04(svn r17707) -Fix: [OSX] Show the OS mouse cursor when displaying a dialog ↵michi_cc
box if it was hidden.
2009-10-04(svn r17706) -Codechange: [OSX] Rework the crash handling to use the common ↵michi_cc
CrashLog infrastructure.
2009-10-04(svn r17702) -Change: [OSX] Assure that the minimal OSX version is defined ↵michi_cc
in all cases. -Codechange: [OSX] Improve conditional defines for OS version dependant code.
2009-10-04(svn r17701) -Codechange: don't start line with a space if it's not inside ↵smatz
comment
2009-09-06(svn r17438) -Fix (r17428): ofcourse some part of the OSX port would be ↵rubidium
forgotten due to it being so much different than the rest :(
2009-08-21(svn r17248) -Fix: add GPL license notice where appropriaterubidium
2009-08-14(svn r17168) -Codechange: apply coding style to if and while statementssmatz
2009-08-09(svn r17131) -Codechange: apply coding style to some switch statementssmatz
2009-07-14(svn r16827) -Codechange: make OSX specific files include stdafx.h always as ↵rubidium
the first file. Also unify OSX specific stuff into osx_stdafx.h and remove unused includes.
2009-05-06(svn r16242) -Codechange: rework pausingrubidium
-Fix [FS#2864]: autopause and manual pausing conflict with eachother -Fix: new game + pause on new game + autopause make the game not unpause on the first join
2009-05-03(svn r16221) -Change: support building 64 bits OSX binaries and add optional ↵rubidium
support for 64 bits binaries in OSX universal binaries. However, do not default to adding 64 bits binaries because benchmarking has shown that they are slower than the 32 bits binaries.
2009-03-29(svn r15892) -Codechange: [OSX] some type fixes so OpenTTD likes more of the ↵rubidium
3.1.x Xcodes.
2009-03-15(svn r15718) -Cleanup: apply some comment coding style on the rest of the ↵rubidium
sources too
2009-03-14(svn r15711) -Codechange: lots of whitespace cleanup/fixesrubidium
2009-01-10(svn r14949) -Cleanup: pointer coding stylerubidium
2008-09-07(svn r14260) -Fix [FS#2277]: merge keycode for "normal" 0-9 keys and keypad ↵rubidium
0-9 keys so people don't get confused that the keypad doesn't work as expected.
2008-08-31(svn r14200) -Fix (r14199): some OSes failed to compile. Furthermore I hate ↵rubidium
wrong comments!
2008-08-11(svn r14047) -Codechange: move chatmessage handling to the network directory ↵rubidium
as that's the only case chat messages are used. Furthermore remove any trace of chatmessages when compiling without network support.
2008-08-09(svn r14032) -Fix (r13584): [OSX] changed the condition for selecting 8 or ↵bjarni
32 bpp blitter by default Now we will pick 32 bpp if no 8 bpp fullscreen resolutions are available on the main display (the one with the dock)
2008-06-16(svn r13537) -Fix [FS#2090](r13523): QSortT won't work this way, use ↵smatz
Dimension instead of uint16[2] for resolutions
2008-05-29(svn r13325) -Codechange: split the client-side only settings from the ↵rubidium
settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
2008-05-25(svn r13251) -Codechange: rename _patches to _settings as that is more logic.rubidium
-Codechange: move all Settings into substructs of _settings in a way that they are logically grouped.
2008-05-07(svn r12985) -Fix (r12977): [OSX] fixed missing includes in the cocoa filesbjarni
2008-05-06(svn r12971) -Documentation: add @file in files that missed them and add ↵rubidium
something more than whitespace as description of files that don't have a description.
2008-05-04(svn r12944) -Codechange: use rev.h instead of externs at many placessmatz
2008-04-18(svn r12776) -Fix: [OSX] In some rare cases when using an uncalibrated ↵egladil
monitor the system colour space could not be retrieved. Show an error when this happens instead of just trying an assertion.
2008-02-17(svn r12167) -Feature(tte): change colour of autorail and autoroad selection ↵smatz
when Ctrl is pressed
2008-01-29(svn r12016) -Fix (r12003): os x compilation was broken again ;)egladil
2008-01-13(svn r11836) -Fix [r11834]: [OSX] fixed compilationbjarni
2008-01-01(svn r11734) -Change: Allow ToggleFullScreen to return the result of the ↵belugas
operation' attempt. Previously, only visual clues were available. -Fix[FS#1519]: When you can not use this resolution at full screen, now you'll know that it failed. As for the reason it did not work, each computer/OS has its reason.
2007-12-29(svn r11718) -Fix [FS#1483]: Show the fullscreen modes available to the ↵egladil
cocoa driver in windowed mode too.
2007-12-27(svn r11708) -Fix [FS#1598]: Removed include of variables.h as it was no ↵egladil
longer needed and caused compilation to fail.
2007-12-25(svn r11692) -Codechange: move some functions from 'functions.h' to a more ↵rubidium
logical place and remove about 50% of the includes of 'functions.h'
2007-12-23(svn r11688) -Fix [FS#1581]: Compilation was broken on OS X again.egladil
2007-12-17(svn r11653) -Feature: [OSX] Allow windowed mode subdrivers to be disabled ↵egladil
at compile time.
2007-12-08(svn r11599) -Change: [OSX] 10.4 will now use quickdraw for window mode ↵bjarni
instead of quartz The reason is that quickdraw is way faster (try fast forward) 10.5 will still use quartz as it can't handle quickdraw.
2007-11-30(svn r11540) -Fix: [OSX] Don't try to compile the quartz video driver on OSX ↵bjarni
10.3. It will fail
2007-11-25(svn r11521) -Codechange: [OSX] Check what the running os version is in a ↵egladil
cleaner way.