Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-05-29 | (svn r13325) -Codechange: split the client-side only settings from the ↵ | rubidium | |
settings stored in the savegame so there is no need to have a duplicate copy of it for new games. | |||
2008-05-25 | (svn r13251) -Codechange: rename _patches to _settings as that is more logic. | rubidium | |
-Codechange: move all Settings into substructs of _settings in a way that they are logically grouped. | |||
2008-05-07 | (svn r12985) -Fix (r12977): [OSX] fixed missing includes in the cocoa files | bjarni | |
2008-02-17 | (svn r12167) -Feature(tte): change colour of autorail and autoroad selection ↵ | smatz | |
when Ctrl is pressed | |||
2008-01-29 | (svn r12016) -Fix (r12003): os x compilation was broken again ;) | egladil | |
2008-01-13 | (svn r11836) -Fix [r11834]: [OSX] fixed compilation | bjarni | |
2007-12-23 | (svn r11688) -Fix [FS#1581]: Compilation was broken on OS X again. | egladil | |
2007-11-25 | (svn r11521) -Codechange: [OSX] Check what the running os version is in a ↵ | egladil | |
cleaner way. | |||
2007-11-25 | (svn r11520) -Fix: [OSX] The cocoa video driver let the mouse cursor escape ↵ | egladil | |
the window when using rmb scrolling. Thanks ln- for pointing this out and providing a fix. | |||
2007-11-24 | (svn r11508) -Cleanup: Removed unused headers from the cocoa video driver. | egladil | |
2007-11-22 | (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several ↵ | egladil | |
files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier). |