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path: root/src/video/cocoa/event.mm
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2010-09-15(svn r20809) -Fix (r20809): as usual with these user provided Mac OS X ↵rubidium
patches lately... they either fail to compile or spew warnings
2010-09-15(svn r20808) -Add [FS#4110]: [OSX] support for input using dead keys (Zydeco)rubidium
2010-07-19(svn r20192) -Cleanup: bye bye variables.h, bye bye VARDEF... you won't be ↵rubidium
missed :)
2010-05-13(svn r19814) -Codechange: give some more unnamed enums a name, in case they ↵rubidium
consisted of unrelated values use static const (u)int
2009-12-19(svn r18545) -Fix [FS#3292]: Assign '_screen.dst_ptr' as soon as it is ↵frosch
allocated.
2009-10-17(svn r17793) -Fix: [OSX] The splash image wasn't displayed if the Quartz ↵michi_cc
video driver was used.
2009-10-04(svn r17715) -Cleanup: [OSX] And a final round of coding style and some ↵michi_cc
cleaning.
2009-08-21(svn r17248) -Fix: add GPL license notice where appropriaterubidium
2009-07-14(svn r16827) -Codechange: make OSX specific files include stdafx.h always as ↵rubidium
the first file. Also unify OSX specific stuff into osx_stdafx.h and remove unused includes.
2009-05-06(svn r16242) -Codechange: rework pausingrubidium
-Fix [FS#2864]: autopause and manual pausing conflict with eachother -Fix: new game + pause on new game + autopause make the game not unpause on the first join
2009-01-10(svn r14949) -Cleanup: pointer coding stylerubidium
2008-09-07(svn r14260) -Fix [FS#2277]: merge keycode for "normal" 0-9 keys and keypad ↵rubidium
0-9 keys so people don't get confused that the keypad doesn't work as expected.
2008-08-11(svn r14047) -Codechange: move chatmessage handling to the network directory ↵rubidium
as that's the only case chat messages are used. Furthermore remove any trace of chatmessages when compiling without network support.
2008-05-29(svn r13325) -Codechange: split the client-side only settings from the ↵rubidium
settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
2008-05-25(svn r13251) -Codechange: rename _patches to _settings as that is more logic.rubidium
-Codechange: move all Settings into substructs of _settings in a way that they are logically grouped.
2008-05-07(svn r12985) -Fix (r12977): [OSX] fixed missing includes in the cocoa filesbjarni
2008-02-17(svn r12167) -Feature(tte): change colour of autorail and autoroad selection ↵smatz
when Ctrl is pressed
2008-01-29(svn r12016) -Fix (r12003): os x compilation was broken again ;)egladil
2008-01-13(svn r11836) -Fix [r11834]: [OSX] fixed compilationbjarni
2007-12-23(svn r11688) -Fix [FS#1581]: Compilation was broken on OS X again.egladil
2007-11-25(svn r11521) -Codechange: [OSX] Check what the running os version is in a ↵egladil
cleaner way.
2007-11-25(svn r11520) -Fix: [OSX] The cocoa video driver let the mouse cursor escape ↵egladil
the window when using rmb scrolling. Thanks ln- for pointing this out and providing a fix.
2007-11-24(svn r11508) -Cleanup: Removed unused headers from the cocoa video driver.egladil
2007-11-22(svn r11492) -Codechange: [OSX] Split the cocoa video driver into several ↵egladil
files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).