Age | Commit message (Collapse) | Author |
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NSNotificationCenter::postNotificationName can't be const in certain versions of OSX
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string.
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handling.
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focus.
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(Matthieu)
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switching to fullscreen on 10.7+. (Based on patch by Maedhros)
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fallback on OSX 10.7. Also add a few sprinkles of coding style accross cocoa display drivers
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on patch by leecbaker)
-Add: [OSX] Support for fullscreen mode when compiled against SDK 10.7. Otherwise fullscreen mode is disabled when OpenTTD is run on OSX Lion
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it doesn't recompile everything that needs to be recompiled...
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certain circumstances (based on patch by matheweis)
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the window class for screen drivers to a common class
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the view for windowed screen drivers to a common class
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routines in windowed screen drivers
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quickdraw
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missed :)
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was only validated during sprite blitting, other drawing operations didn't check it. Initial startup and window resize could therefore lead to crash.
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allocated.
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in a way that does not rely on the SDK version.
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apply more coding style.
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manager API calls with a documented alternative. (pyth)
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Cocoa string.
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box if it was hidden.
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CrashLog infrastructure.
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comment
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the first file. Also unify OSX specific stuff into osx_stdafx.h and remove unused includes.
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wrong comments!
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Dimension instead of uint16[2] for resolutions
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operation' attempt. Previously, only visual clues were available.
-Fix[FS#1519]: When you can not use this resolution at full screen, now you'll know that it failed.
As for the reason it did not work, each computer/OS has its reason.
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at compile time.
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instead of quartz
The reason is that quickdraw is way faster (try fast forward)
10.5 will still use quartz as it can't handle quickdraw.
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10.3. It will fail
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cleaner way.
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