Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-02-13 | Cleanup: [OSX] Improve some comments. | Michael Lutz | |
2021-02-13 | Codechange: [OSX] Remove unused 'app active' flag. | Michael Lutz | |
2021-02-13 | Cleanup: [OSX] Move event loop into video driver file. | Michael Lutz | |
2021-02-13 | Codechange: [OSX] Move mouse event handling to our NSView. | Michael Lutz | |
2021-02-13 | Codechange: [OSX] Move some things from video driver to our NSView. | Michael Lutz | |
2021-02-13 | Codechange: [OSX] Split Window and back buffer creation in Cocoa video driver. | Michael Lutz | |
2021-02-13 | Cleanup: [OSX] Doxygen comment style in video driver. | Michael Lutz | |
2021-02-13 | Codechange: [OSX] Inline some functions that are used in only one place. | Michael Lutz | |
2021-02-13 | Codechange: [OSX] Replace #define with modern code. | Michael Lutz | |
2021-02-13 | Codechange: [OSX] Fold remaining Cocoa video subdriver into the main driver. | Michael Lutz | |
2021-02-13 | Change: [OSX] Replace screen resolution list with suggested window sizes. | Michael Lutz | |
We never change the real screen resolution on OSX. As such, offering a list of resolutions is pointless. Instead of that, offer the user a list of commonly used window sizes up to the current screen size. | |||
2021-02-13 | Codechange: [OSX] There is only one subdriver left, remove virtual dispatch. | Michael Lutz | |
2021-01-14 | Feature: Choose a sensible window size on a fresh OTTD config file. (#8536) | Michael Lutz | |
2021-01-03 | Revert 4ce53cb8: [OSX] Delayed fullscreen switch is not needed anymore. | Michael Lutz | |
The fix for #8067 solves the real issue, making this workaround unneeded. | |||
2021-01-03 | Fix: [OSX] Quitting in fullscreen mode would loose the original window size. | Michael Lutz | |
This replicates the behaviour on e.g. Windows, which saves the original window size. | |||
2021-01-03 | Change: [OSX] Hide Dock and menu during fullscreen mode. | Michael Lutz | |
2021-01-03 | Cleanup: [OSX] Remove cargo cult back-buffer alpha setting on show/hide and ↵ | Michael Lutz | |
instead simply initialise the buffer on allocation. | |||
2021-01-03 | Change: [OSX] Compiling the Cocoa/Quartz video driver cannot be disabled ↵ | Michael Lutz | |
anymore. | |||
2021-01-03 | Codechange: [OSX] Re-arrange the OSX video driver code by combining all ↵ | Michael Lutz | |
drawing code and moving the window/event handling to a different file. This is just a code move/rename, not a functionality change. | |||
2020-05-21 | Codechange: Use std::string in the driver and blitter selection code. | Michael Lutz | |
2020-04-12 | Remove: [OSX] Stuff that is pre-10.7 from the Cocoa/Quartz video driver. | Michael Lutz | |
2020-04-12 | Remove: [OSX] Old fullscreen subdriver for pre 10.7 systems. | Michael Lutz | |
Since the move to C++11, building for pre 10.7 is not possible with the native Apple tools. Also, due to bitrot, the file doesn't even compile anymore. While this could be fixed, it shows that this subdriver is basically never used anymore. | |||
2020-04-12 | Remove: [OSX] QuickDraw video subdriver used for OSX versions up to 10.4. | Michael Lutz | |
Since the C++11 move, getting OpenTTD to compile and run for anything below 10.7 basically requires building a custom compiler and libc++. Also, the QuickDraw subdriver crashes on more modern OSX version. While this is fixable, keeping the driver around is probably pointless. | |||
2020-03-30 | Fix #7644: [Cocoa] Manually set colorspace to sRGB | Sebastian Pauka | |
2019-11-10 | Cleanup: Removed SVN headers | S. D. Cloudt | |
2019-09-16 | Change: [OSX] Recreate backing store if the colour profile of the screen (or ↵ | Michael Lutz | |
the screen) the game window is one changes. This will result in changing colours if moving OpenTTD from one screen to another, but should avoid performance problems if the window is moved. | |||
2019-03-24 | Codechange: Use override specifer for overriding member declarations | Henry Wilson | |
This is a C++11 feature that allows the compiler to check that a virtual member declaration overrides a base-class member with the same signature. Also src/blitter/32bpp_anim_sse4.hpp +38 is no longer erroneously marked as virtual despite being a template. | |||
2018-04-10 | Fix: [OSX] Remove some OSX compiler warnings on newer SDKs/compilers. | Michael Lutz | |
2013-11-25 | (svn r26108) -Codechange: some coding style (whitespace) | rubidium | |
2013-11-25 | (svn r26107) -Codechange/cleanup: remove some coding bloat and simplify the ↵ | rubidium | |
driver factory instatiations | |||
2013-08-05 | (svn r25693) -Add: [OSX] Support the new IME functions introduced with 10.5. | michi_cc | |
2013-08-05 | (svn r25688) -Codechange: [OSX] Make our view aware of text input by IMEs. | michi_cc | |
2013-08-05 | (svn r25686) -Codechange: [OSX] Abandon IME input if the edit box lost the ↵ | michi_cc | |
focus. | |||
2013-08-05 | (svn r25655) -Fix: [OSX] Mouse cursor wasn't displayed properly after ↵ | michi_cc | |
switching to fullscreen on 10.7+. (Based on patch by Maedhros) | |||
2013-01-08 | (svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by ↵ | planetmaker | |
Eagle_rainbow) | |||
2011-12-08 | (svn r23446) -Codechange: move _cur_palette and it's related first/count ↵ | rubidium | |
dirty variables into a single structure | |||
2011-10-04 | (svn r22999) -Codechange: Allow changing the blitter during the running game. | michi_cc | |
2011-09-05 | (svn r22894) -Doc: Some sprinkles of doxygen for the cocoa video driver | planetmaker | |
2011-09-04 | (svn r22893) -Fix [FS#4744]: [OSX] Compilation on OSX 10.7 was broken (based ↵ | planetmaker | |
on patch by leecbaker) -Add: [OSX] Support for fullscreen mode when compiled against SDK 10.7. Otherwise fullscreen mode is disabled when OpenTTD is run on OSX Lion | |||
2010-12-21 | (svn r21578) -Fix [FS#2585]: [OSX] A double mouse cursor was shown under ↵ | planetmaker | |
certain circumstances (based on patch by matheweis) | |||
2010-12-21 | (svn r21577) -Codechange: [OSX] Deduplicate code by moving the handling of ↵ | planetmaker | |
the window class for screen drivers to a common class | |||
2010-12-21 | (svn r21576) -Codechange: [OSX] Deduplicate code by moving the handling of ↵ | planetmaker | |
the view for windowed screen drivers to a common class | |||
2010-12-21 | (svn r21575) -Codechange: [OSX] Use the same class for the window delegate ↵ | planetmaker | |
routines in windowed screen drivers | |||
2010-12-21 | (svn r21574) -Codechange: [OSX] Move the variable declaration of the screen ↵ | planetmaker | |
drivers to the generic class, deduplicating code | |||
2009-10-17 | (svn r17793) -Fix: [OSX] The splash image wasn't displayed if the Quartz ↵ | michi_cc | |
video driver was used. | |||
2009-09-06 | (svn r17438) -Fix (r17428): ofcourse some part of the OSX port would be ↵ | rubidium | |
forgotten due to it being so much different than the rest :( | |||
2009-08-21 | (svn r17248) -Fix: add GPL license notice where appropriate | rubidium | |
2009-01-10 | (svn r14949) -Cleanup: pointer coding style | rubidium | |
2008-05-06 | (svn r12971) -Documentation: add @file in files that missed them and add ↵ | rubidium | |
something more than whitespace as description of files that don't have a description. | |||
2008-01-01 | (svn r11734) -Change: Allow ToggleFullScreen to return the result of the ↵ | belugas | |
operation' attempt. Previously, only visual clues were available. -Fix[FS#1519]: When you can not use this resolution at full screen, now you'll know that it failed. As for the reason it did not work, each computer/OS has its reason. |