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path: root/src/vehicle_gui_base.h
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2009-12-20(svn r18576) -Codechange: use the function to determine the width of digits ↵rubidium
for determining the width of the unitnumber in vehicle lists.
2009-11-17(svn r18136) -Codechange: support RTL in the vehicle listsrubidium
2009-11-17(svn r18134) -Codechange: scale the offset of the text/vehicle in the ↵rubidium
vehicle lists based on the font and the unit numbers in the list
2009-11-16(svn r18130) -Codechange: initial steps into making the vehicle/group lists ↵rubidium
big font and RTL aware
2009-11-14(svn r18068) -Cleanup: Remove obsolete BaseVehicleListWindow(const ↵alberth
WindowDesc *desc, WindowNumber window_number) constructor.
2009-11-14(svn r18067) -Codechange: Eliminate a constant representing a widget top ↵alberth
edge in vehicle windows.
2009-10-25(svn r17867) -Codechange: Prepare BaseVehicleListWindow for nested widgets.alberth
2009-10-25(svn r17865) -Codechange: Remove references to specific widgets and ↵alberth
step-heights from BaseVehicleListWindow::DrawVehicleListItems().
2009-08-21(svn r17248) -Fix: add GPL license notice where appropriaterubidium
2009-08-15(svn r17185) -Codechange: Tweak depot gui and vehicle lists, so text ↵frosch
overlaps less with vehicle images.
2009-03-15(svn r15726) -Codechange: unify coding style for const pointerssmatz
2008-09-30(svn r14421) -Codechange: rename all player variables/types to company *or* ↵rubidium
client so it is immediatelly clear which one you are working with.
2008-09-15(svn r14329) -Fix (r14306): selections in the group GUI weren't shown anymore.rubidium
2008-09-13(svn r14306) -Codechange: unify the code to draw the vehicle list.rubidium
-Fix [FS#2292]: inconsistency between drawn vehicle lists in the vehicle list and group windows.