Age | Commit message (Collapse) | Author |
|
|
|
|
|
|
|
vehicles, when autoreplacing/renewing them.
|
|
favour of their Station variants
|
|
waypoint_func.h
|
|
|
|
1/8 vehicle length.
|
|
vehicle details window, draw as many parts as the window fits instead of always up to a vehicle length of 80/8.
|
|
|
|
make it static.
|
|
around left and right instead of only left and assuming infinite width.
|
|
window.
|
|
client so it is immediatelly clear which one you are working with.
|
|
deleted/modified while the timetable window is open
-Fix: close any dropdown and child windows in the Order and Timetable windows when selected order is deselected, deleted, ...
|
|
-Fix [FS#2292]: inconsistency between drawn vehicle lists in the vehicle list and group windows.
|
|
relative size and the same absolute height for the vehicle list items.
|
|
|
|
trains having the selected waypoint in their orders.
Changing its name is also supported from the same new window.
Gui based on work done by Satyap, on FS#2025.
|
|
they are used as such
-Cleanup: some small things referring the change
|
|
RebuildXXXList/ResortXXXList+InvalidateWindowXXX with InvalidateWindowXXXData.
|
|
vehicle_gui.h.
|
|
window_gui.h only needs to be included in *_gui.cpp.
|
|
VehicleGroupWindow.
|
|
|
|
-Fix [FS#1997]: MSVC 64 bit build failing to compile due to std::vectors being very large..
|
|
something more than whitespace as description of files that don't have a description.
|
|
argument can be either a Vehicle pointer or a VehicleID
|
|
WindowClass lookup
|
|
openttd.h) to engine_type.h.
|
|
DrawPixelInfo.
|
|
openttd.h) to order_type.h.
|
|
openttd.h) to station_type.h.
|
|
constants
-Fix: refit button widget was not correctly updated
|
|
single location.
|
|
useless includes.
|
|
'global' window related types, on that defined 'global' window functions and one that defines functions and types only used by *_gui.cpps.
|
|
|
|
callbacks 11 and 17 for
road vehicles for those who prefer the technical explanation.
|
|
can make groups of vehicles and perform all kinds of tasks on that given group. Original code by nycom and graphics by skidd13.
|
|
strictness.
|
|
Almost done. Yeah. I know, I've already said that...
|
|
dynamically if there's still not enough room for the text.
|
|
coding style (and rest of the code).
|
|
|
|
a sprite is too big to fit (ships and aircraft only)
-Codechange: depot windows default now makes a 1x1 matrix and resize the window by block size*number of blocks
This will make less vehicle type specific code and easier to read resizing based on sprite sizes
|
|
file of it's own
Note: it's the same as r8363, only this time the svn history of autoreplace should be preserved
|
|
|
|
file of it's own
|
|
Note: now all build vehicle windows are merged into build_vehicle_gui.cpp
|