Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-08-10 | (svn r17147) -Fix [FS#3048]: Keep vehicle news and viewports following ↵ | frosch | |
vehicles, when autoreplacing/renewing them. | |||
2009-07-28 | (svn r16976) -Codechange: remove WaypointID and MAX_LENGTH constants in ↵ | rubidium | |
favour of their Station variants | |||
2009-07-22 | (svn r16912) -Codechange: split waypoint.h in waypoint_base.h and ↵ | rubidium | |
waypoint_func.h | |||
2009-07-21 | (svn r16900) -Codechange: prepare the waypoint window for buoys | rubidium | |
2009-07-13 | (svn r16817) -Codechange: Scroll depots horizontally in pixels instead of ↵ | frosch | |
1/8 vehicle length. | |||
2009-07-12 | (svn r16799) -Codechange: When drawing articulated road vehicles in the ↵ | frosch | |
vehicle details window, draw as many parts as the window fits instead of always up to a vehicle length of 80/8. | |||
2009-05-31 | (svn r16483) -Codechange: Enumerate tabs in train details window. | frosch | |
2009-05-22 | (svn r16386) -Codechange: Move ShowAdditionalText() to build_vehicle_gui and ↵ | frosch | |
make it static. | |||
2009-03-22 | (svn r15807) -Codechange: let the build vehicle gui helper function pass ↵ | rubidium | |
around left and right instead of only left and assuming infinite width. | |||
2009-02-14 | (svn r15480) -Feature(tte): Show the cargo subtype in the vehicle details ↵ | michi_cc | |
window. | |||
2008-09-30 | (svn r14421) -Codechange: rename all player variables/types to company *or* ↵ | rubidium | |
client so it is immediatelly clear which one you are working with. | |||
2008-09-24 | (svn r14395) -Fix [FS#2285]: crashes and GUI desyncs when order is ↵ | smatz | |
deleted/modified while the timetable window is open -Fix: close any dropdown and child windows in the Order and Timetable windows when selected order is deselected, deleted, ... | |||
2008-09-13 | (svn r14306) -Codechange: unify the code to draw the vehicle list. | rubidium | |
-Fix [FS#2292]: inconsistency between drawn vehicle lists in the vehicle list and group windows. | |||
2008-09-12 | (svn r14301) -Codechange: give the vehicle list and group list the same ↵ | rubidium | |
relative size and the same absolute height for the vehicle list items. | |||
2008-08-21 | (svn r14118) -Fix(r14104): typos creeping like bugs | belugas | |
2008-08-20 | (svn r14104) -Feature: Add a window for waypoints, allowing to view all the ↵ | belugas | |
trains having the selected waypoint in their orders. Changing its name is also supported from the same new window. Gui based on work done by Satyap, on FS#2025. | |||
2008-06-19 | (svn r13587) -Codechange: make some globals members of VehicleListBase since ↵ | skidd13 | |
they are used as such -Cleanup: some small things referring the change | |||
2008-05-18 | (svn r13165) -Codechange: replace some ↵ | rubidium | |
RebuildXXXList/ResortXXXList+InvalidateWindowXXX with InvalidateWindowXXXData. | |||
2008-05-17 | (svn r13146) -Codechange: vehicle_base.h doesn't need to be included in ↵ | rubidium | |
vehicle_gui.h. | |||
2008-05-17 | (svn r13140) -Codechange: move the gui-list-sorting out of window_gui.h so ↵ | rubidium | |
window_gui.h only needs to be included in *_gui.cpp. | |||
2008-05-11 | (svn r13046) -Codechange: make classes of the VehicleListWindow and the ↵ | rubidium | |
VehicleGroupWindow. | |||
2008-05-11 | (svn r13045) -Codechange: make list_d (now GUIList) more generic and uniform. | rubidium | |
2008-05-10 | (svn r13037) -Codechange: make a class of the ReplaceVehicle window. | rubidium | |
-Fix [FS#1997]: MSVC 64 bit build failing to compile due to std::vectors being very large.. | |||
2008-05-06 | (svn r12971) -Documentation: add @file in files that missed them and add ↵ | rubidium | |
something more than whitespace as description of files that don't have a description. | |||
2008-04-27 | (svn r12912) -Codechange: overloaded ChangeVehicleViewWindow() so each ↵ | bjarni | |
argument can be either a Vehicle pointer or a VehicleID | |||
2008-04-24 | (svn r12862) -Codechange: reduce code duplication for VehicleType -> ↵ | smatz | |
WindowClass lookup | |||
2008-03-28 | (svn r12476) -Codechange: split type engine related types from engine.h (and ↵ | rubidium | |
openttd.h) to engine_type.h. | |||
2008-03-28 | (svn r12472) -Codechange: remove unneeded declaration of ViewPort and ↵ | rubidium | |
DrawPixelInfo. | |||
2008-03-28 | (svn r12470) -Codechange: split order related types from order.h (and ↵ | rubidium | |
openttd.h) to order_type.h. | |||
2008-03-28 | (svn r12468) -Codechange: move some type related stuff from station.h (and ↵ | rubidium | |
openttd.h) to station_type.h. | |||
2008-01-18 | (svn r11916) -Codechange: use enums from VehicleViewWindowWidgets instead of ↵ | smatz | |
constants -Fix: refit button widget was not correctly updated | |||
2008-01-07 | (svn r11775) -Codechange: move all autoreplace/autorenew functions to a ↵ | rubidium | |
single location. | |||
2007-12-27 | (svn r11706) -Codechange: split vehicle.h and remove another bunch of ↵ | rubidium | |
useless includes. | |||
2007-12-19 | (svn r11667) -Codechange: split window.h into a header that defines some ↵ | rubidium | |
'global' window related types, on that defined 'global' window functions and one that defines functions and types only used by *_gui.cpps. | |||
2007-08-29 | (svn r10997) -Codechange: unify the vehicle view window. Patch by PhilSophus. | rubidium | |
2007-06-11 | (svn r10097) -Feature: Add support for articulated road vehicles, or ↵ | maedhros | |
callbacks 11 and 17 for road vehicles for those who prefer the technical explanation. | |||
2007-05-19 | (svn r9874) -Feature: advanced vehicle lists a.k.a. group interface. Now you ↵ | rubidium | |
can make groups of vehicles and perform all kinds of tasks on that given group. Original code by nycom and graphics by skidd13. | |||
2007-05-18 | (svn r9869) -Codechange: replace some bytes with VehicleType, i.e. more type ↵ | rubidium | |
strictness. | |||
2007-04-04 | (svn r9559) -Documentation: doxygen and comment changes: 'U' and 'V' now. ↵ | belugas | |
Almost done. Yeah. I know, I've already said that... | |||
2007-03-26 | (svn r9475) -Codechange: Allow the purchase details widget to expand ↵ | maedhros | |
dynamically if there's still not enough room for the text. | |||
2007-03-08 | (svn r9068) -Codechange: capitalize the VEH_Train etc. enums to match the ↵ | rubidium | |
coding style (and rest of the code). | |||
2007-03-07 | (svn r9050) -Codechange: Foo(void) -> Foo() | rubidium | |
2007-02-10 | (svn r8661) -Fix: [depot windows] Enlarge the blocks in the depot window if ↵ | bjarni | |
a sprite is too big to fit (ships and aircraft only) -Codechange: depot windows default now makes a 1x1 matrix and resize the window by block size*number of blocks This will make less vehicle type specific code and easier to read resizing based on sprite sizes | |||
2007-01-23 | (svn r8371) -Codechange: [autoreplace GUI] moved the autoreplace GUI to a ↵ | bjarni | |
file of it's own Note: it's the same as r8363, only this time the svn history of autoreplace should be preserved | |||
2007-01-23 | (svn r8370) -Revert (r8363): the autoreplace GUI move cleared the file history | bjarni | |
2007-01-23 | (svn r8363) -Codechange: [autoreplace GUI] moved the autoreplace GUI to a ↵ | bjarni | |
file of it's own | |||
2007-01-22 | (svn r8338) -Codechange: merged road vehicle build window into the other ones | bjarni | |
Note: now all build vehicle windows are merged into build_vehicle_gui.cpp | |||
2007-01-22 | (svn r8335) -Feature: the build ship window is now also resizable ↵ | bjarni | |
horizontally and contains sorting options -Codechange: the build ship window is merged into build_vehicle_gui.cpp | |||
2007-01-21 | (svn r8331) -Feature: the train and aircraft build windows are now resizable ↵ | bjarni | |
in horizontal direction as well -Codechange: merged train and aircraft build window code | |||
2007-01-21 | (svn r8293) -Codechange: overloaded ShowVehicleListWindow() so it can open ↵ | bjarni | |
all types of vehicle lists (depending on arguments) - Also removed some unneeded arguments - this also allows removing an if-else cascade in ShowVehicleListWindowLocal() |