Age | Commit message (Collapse) | Author |
|
capacity/matrix initialisation
|
|
|
|
|
|
edge in vehicle windows.
|
|
|
|
(not group list) of a specific company
|
|
widgets of the vehicle list window.
|
|
out of OnPaint, and remove hard-coded coordinate constants.
|
|
without the need to click on the refit button
|
|
|
|
|
|
|
|
step-heights from BaseVehicleListWindow::DrawVehicleListItems().
|
|
DrawVehicleRefitWindow.
|
|
|
|
|
|
drawing.
|
|
DrawVehicleRefitWindow().
|
|
together in the view vehicle window.
|
|
used in ways that aren't always wanted, causing bugs and the like. Also with nested widgets most reasons for handling OnResize have gone.
|
|
|
|
|
|
|
|
wrong 'size') upon reiniting windows
|
|
|
|
a Engine * is already present.
|
|
|
|
window class
|
|
|
|
|
|
widget-plane, and optionally an index in the nested_array.
|
|
which were sometimes missing and sometimes just typos
|
|
|
|
with GetDepotIndex(tile)
|
|
building (in the future buying) vehicles.
|
|
wrappers
|
|
numbers to percents
|
|
|
|
|
|
overlaps less with vehicle images.
|
|
|
|
relatives
|
|
|
|
setting of the error message to a single place
|
|
road vehicles; only ROAD isn't always enough. Also unify the way of writing it.
|
|
vehicle type specific strings for a specific message
|
|
|
|
|
|
waypoint_func.h
|
|
all over the place when using the more advanced station types.
-Change: make (rail) waypoints sub classes of 'base stations', make buoys waypoints and unify code between them where possible.
|